animate_core/tween/
once.rs1use crate::{Animate, Once, TweenAnim, Tween, FRAME_TIME, IS_ANIMATING};
2use std::sync::atomic::Ordering;
3
4impl<T, E, I> Animate for Tween<T, E, I, Once>
5where
6 T: TweenAnim + PartialEq + Default,
7 E: Fn(f64) -> f64,
8 I: Fn(&T, &T, f64) -> T,
9{
10 type Value = T;
11
12 fn update(&mut self) {
13 if self.state.pending {
14 self.state.start = std::mem::take(&mut self.state.current);
15 self.state.pending = false;
16 }
17
18 if let Some(start_t) = self.state.started_at {
19 let now = FRAME_TIME.load(Ordering::Relaxed);
20 let elapsed = now.saturating_sub(start_t) as f64;
21 let t = (elapsed / self.state.duration).clamp(0.0, 1.0);
22
23 self.state.current =
24 (self.state.interp)(&self.state.start, &self.state.target, (self.state.easing)(t));
25
26 if t >= 1.0 {
27 self.state.started_at = None;
28 } else {
29 IS_ANIMATING.store(true, Ordering::Relaxed);
30 }
31 }
32 }
33
34 fn get(&self) -> &T {
35 &self.state.current
36 }
37
38 fn set(&mut self, target: T) {
39 let now = FRAME_TIME.load(Ordering::Relaxed);
40
41 self.state.target = target;
42 self.state.started_at = Some(now);
43 self.state.pending = true;
44 }
45
46 fn target(&self) -> &T {
47 if self.state.started_at.is_none() {
48 &self.state.current
49 } else {
50 &self.state.target
51 }
52 }
53}