Enum angular::Angle [] [src]

pub enum Angle<T = f64> {
    Radians(T),
    Degrees(T),
}

An angle.

Might be a value in degrees or in radians.

Variants

Radians(T)Degrees(T)

Methods

impl<T: NumCast> Angle<T>
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fn in_radians(self) -> T

Yield the value encoded in radians.

fn in_degrees(self) -> T

Yield the value encoded in degrees.

fn eighth() -> Angle<T>

An angle of 45°.

fn quarter() -> Angle<T>

An angle of 90° (right angle).

fn half() -> Angle<T>

An angle of 180° (straight).

fn full() -> Angle<T>

An angle of 360° (perigon).

impl<T: Copy + Num + NumCast + PartialOrd> Angle<T>
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fn normalized(self) -> Self

Create a new angle by normalizing the value into the range of [0, 2π) rad.

impl<T: Signed> Angle<T>
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fn abs(self) -> Self

Compute the absolute angle.

impl<T: Float + NumCast> Angle<T>
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fn sin(self) -> T

Compute the sine of the angle.

fn cos(self) -> T

Compute the cosine of the angle.

fn tan(self) -> T

Compute the tangent of the angle.

fn sin_cos(self) -> (T, T)

Simultaneously compute the sine and cosine of the number, x. Return (sin(x), cos(x)).

Trait Implementations

impl<T: Debug> Debug for Angle<T>
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl<T: Clone> Clone for Angle<T>
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fn clone(&self) -> Angle<T>

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl<T: Copy> Copy for Angle<T>
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impl<T: Zero + Copy + NumCast> Zero for Angle<T>
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fn zero() -> Self

Returns the additive identity element of Self, 0. Read more

fn is_zero(&self) -> bool

Returns true if self is equal to the additive identity.

impl<T: PartialEq + Copy + NumCast> PartialEq for Angle<T>
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fn eq(&self, other: &Angle<T>) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Rhs) -> bool
1.0.0

This method tests for !=.

impl<T: Add + Copy + NumCast> Add for Angle<T>
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type Output = Angle<T::Output>

The resulting type after applying the + operator

fn add(self, rhs: Angle<T>) -> Self::Output

The method for the + operator

impl<T: Sub + Copy + NumCast> Sub for Angle<T>
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type Output = Angle<T::Output>

The resulting type after applying the - operator

fn sub(self, rhs: Angle<T>) -> Self::Output

The method for the - operator

impl<T: Mul> Mul<T> for Angle<T>
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type Output = Angle<T::Output>

The resulting type after applying the * operator

fn mul(self, rhs: T) -> Self::Output

The method for the * operator

impl<T: Div> Div<T> for Angle<T>
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type Output = Angle<T::Output>

The resulting type after applying the / operator

fn div(self, rhs: T) -> Self::Output

The method for the / operator

impl<T: Neg> Neg for Angle<T>
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type Output = Angle<T::Output>

The resulting type after applying the - operator

fn neg(self) -> Self::Output

The method for the unary - operator

impl<T: Display> Display for Angle<T>
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fn fmt(&self, f: &mut Formatter) -> Result<()Error>

Formats the value using the given formatter.

impl<T: Send> Send for Angle<T>
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