[][src]Struct anes::SetAttribute

pub struct SetAttribute(pub Attribute);

Sets the display attribute.

See the Attribute enum for a list of attributes you can (un)set.

The ResetAttributes sequence can be used to turn off all attributes.

Examples

use std::io::{stdout, Write};
use anes::{Attribute, SetAttribute};

let mut stdout = stdout();
write!(stdout, "{}Blinking text", SetAttribute(Attribute::Blink));

Trait Implementations

impl Clone for SetAttribute[src]

impl Copy for SetAttribute[src]

impl Eq for SetAttribute[src]

impl PartialEq<SetAttribute> for SetAttribute[src]

impl Display for SetAttribute[src]

impl Debug for SetAttribute[src]

impl Hash for SetAttribute[src]

impl StructuralPartialEq for SetAttribute[src]

impl StructuralEq for SetAttribute[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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