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android_manifest/
manifest.rs

1use super::application::Application;
2use super::compatible_screens::CompatibleScreens;
3use super::instrumentation::Instrumentation;
4use super::permission::Permission;
5use super::permission_group::PermissionGroup;
6use super::permission_tree::PermissionTree;
7use super::queries::Queries;
8use super::resources::{Resource, StringResource};
9use super::supports_gl_texture::SupportsGlTexture;
10use super::supports_screens::SupportsScreens;
11use super::uses_configuration::UsesConfiguration;
12use super::uses_feature::UsesFeature;
13use super::uses_permission::UsesPermission;
14use super::uses_permission_sdk_23::UsesPermissionSdk23;
15use super::uses_sdk::UsesSdk;
16use serde::{Deserialize, Serialize};
17
18/// The root element of the `AndroidManifest.xml` file.
19///
20/// It must contain an [`<application>`] element and specify `xmlns:android` and
21/// `package` attributes.
22///
23/// ## XML Syntax
24/// ```xml
25/// <manifest xmlns:android="http://schemas.android.com/apk/res/android"
26///           xmlns:tools="http://schemas.android.com/tools"
27///           package="string"
28///           android:sharedUserId="string"
29///           android:sharedUserLabel="string resource"
30///           android:versionCode="integer"
31///           android:versionName="string"
32///           android:installLocation=["auto" | "internalOnly" | "preferExternal"]
33///           tools:ignore="string"
34///           tools:targetApi="string"
35///           tools:locale="string"
36///           tools:shrinkMode=["safe" | "strict"]
37///           tools:keep="string"
38///           tools:discard="string" >
39///     ...
40/// </manifest>
41/// ```
42///
43/// ## Must contain
44/// * [`<application>`]
45///
46/// ## Can contain
47/// * [`<compatible-screens>`]
48/// * [`<instrumentation>`]
49/// * [`<permission>`]
50/// * [`<permission-group>`]
51/// * [`<permission-tree>`]
52/// * [`<queries>`]
53/// * [`<supports-gl-texture>`]
54/// * [`<supports-screens>`]
55/// * [`<uses-configuration>`]
56/// * [`<uses-feature>`]
57/// * [`<uses-permission>`]
58/// * [`<uses-permission-sdk-23>`]
59/// * [`<uses-sdk>`]
60///
61/// ## Introduced in
62/// API Level 1 for all attributes, unless noted otherwise in the attribute description.
63///
64/// [`<application>`]: crate::Application
65/// [`<compatible-screens>`]: crate::CompatibleScreens
66/// [`<instrumentation>`]: crate::Instrumentation
67/// [`<permission>`]: crate::Permission
68/// [`<permission-group>`]: crate::PermissionGroup
69/// [`<permission-tree>`]: crate::PermissionTree
70/// [`<supports-gl-texture>`]: crate::SupportsGlTexture
71/// [`<supports-screens>`]: crate::SupportsScreens
72/// [`<uses-configuration>`]: crate::UsesConfiguration
73/// [`<uses-feature>`]: crate::UsesFeature
74/// [`<uses-permission>`]: crate::UsesPermission
75/// [`<uses-permission-sdk-23>`]: crate::UsesPermissionSdk23
76/// [`<uses-sdk>`]: crate::UsesSdk
77/// [`<queries>`]: crate::Queries
78#[derive(
79    Debug, Deserialize, Serialize, XmlSerialize, XmlDeserialize, PartialEq, Default, Clone,
80)]
81#[xml(
82    rename = "manifest",
83    namespaces = {
84        "android" = "http://schemas.android.com/apk/res/android",
85        "tools" = "http://schemas.android.com/tools"
86    }
87)]
88pub struct AndroidManifest {
89    /// A full Java-language-style package name for the Android app. The name may contain
90    /// uppercase or lowercase letters ('A' through 'Z'), numbers, and underscores
91    /// ('_'). However, individual package name parts may only start with letters.
92    ///
93    /// While building your app into the an application package (APK), the build system
94    /// uses the package attribute for two things:
95    ///
96    /// * It applies this name as the namespace for your app's generated R.java class
97    ///   (used to access your [`app resources`]).
98    ///
99    /// For example, if package is set to `"com.example.myapp"`, the R class is created at
100    /// `com.example.myapp.R`.
101    ///
102    /// * It uses this name to resolve any relative class names that are declared in the
103    ///   manifest file. For example, if package is set to `"com.example.myapp"`, an
104    ///   activity declared as
105    ///   `<activity android:name=".MainActivity">` is resolved to be
106    ///   `com.example.myapp.MainActivity`.
107    ///
108    /// This name is also the default name for your app process (see the `<application>`
109    /// element's [`process`] attribute). And it's the default task affinity for your
110    /// activities (see the `<activity>` element's [`taskAffinity`] attribute).
111    ///
112    /// This name also represents the application ID, which must be universally unique in
113    /// order to publish your app in [`Google Play`]. However, toward the end of the APK
114    /// build process, the build tools override the package name using the
115    /// applicationId property from the build.gradle file (used by Android Studio
116    /// projects). As long as you keep the manifest's package name the same as the
117    /// build file's applicationId, this won't be a concern. But if these two values
118    /// differ, you should understand the differences between the `"package name"` and
119    /// `"application ID"` by reading [`how to set the application ID`].
120    ///
121    /// To avoid conflicts with other developers, you should use Internet domain ownership
122    /// as the basis for your package names (in reverse). For example, apps published by
123    /// Google start with com.google.
124    ///
125    /// ## Note
126    /// Both the `com.example` and `com.android` namespaces are forbidden by Google Play.
127    ///
128    /// ## Caution
129    /// `If you want to change your package name` after you publish your app, you can, but
130    /// `you must keep the applicationId the same`. The applicationId defines the unique
131    /// identity for your app on Google Play. So if you change it, the APK is considered
132    /// to be a different app and users of the previous version will not receive an
133    /// update. For more information, see [`how to set the application ID`].
134    ///
135    /// [`app resources`]: https://developer.android.com/guide/topics/resources/providing-resources
136    /// [`process`]: crate::Application#structfield.process
137    /// [`taskAffinity`]: crate::Activity#structfield.task_affinitys
138    /// [`Google Play`]: https://developer.android.com/distribute/google-play
139    /// [`how to set the application ID`]: https://developer.android.com/studio/build/application-id
140    #[xml(attribute = true)]
141    #[serde(skip_serializing_if = "Option::is_none")]
142    pub package: Option<String>,
143    /// ## Caution
144    /// `This constant was deprecated in API level 29.`
145    /// Shared user IDs cause non-deterministic behavior within the package manager. As
146    /// such, its use is strongly discouraged and may be removed in a future version of
147    /// Android. Instead, apps should use proper communication mechanisms, such as
148    /// services and content providers, to facilitate interoperability between shared
149    /// components. Note that existing apps cannot remove this value, as migrating off a
150    /// shared user ID is not supported.
151    ///
152    /// The name of a Linux user ID that will be shared with other apps. By default,
153    /// Android assigns each app its own unique user ID. However, if this attribute is
154    /// set to the same value for two or more apps, they will all share the same ID —
155    /// provided that their certificate sets are identical. Apps with the same user ID
156    /// can access each other's data and, if desired, run in the same process.
157    #[xml(attribute = true, prefix = "android", rename = "sharedUserId")]
158    pub shared_user_id: Option<String>,
159    /// The higher the sandbox version number, the higher the level of security. Its
160    /// default value is 1; you can also set it to 2. Setting this attribute
161    /// to 2 switches the app to a different SELinux sandbox.
162    ///
163    /// The following restrictions apply to a level 2 sandbox:
164    ///
165    /// * The default value of `usesCleartextTraffic` in the Network Security Config is
166    ///   false.
167    /// * Uid sharing is not permitted.
168    ///
169    /// For Android Instant Apps targeting Android 8.0 (API level 26) or higher, this
170    /// attribute must be set to 2. You can set the sandbox level in the installed version
171    /// of your app to the less restrictive level 1, but if you do so, your app does not
172    /// persist app data from the instant app to the installed version of your app. You
173    /// must set the installed app's sandbox value to 2 in order for the data to persist
174    /// from the instant app to the installed version.
175    ///
176    /// Once an app is installed, you can only update its target sandbox value to a higher
177    /// value. To downgrade the target sandbox value, you must uninstall the app and
178    /// replace it with a version whose manifest contains a lower value for this
179    /// attribute.
180    #[xml(attribute = true, prefix = "android", rename = "targetSandboxVersion")]
181    pub target_sandbox_version: Option<String>,
182    /// ## Caution
183    /// `This constant was deprecated in API level 29`. Shared user IDs cause
184    /// non-deterministic behavior within the package manager. As such, its use is
185    /// strongly discouraged and may be removed in a future version of Android. Instead,
186    /// apps should use proper communication mechanisms, such as services and content
187    /// providers, to facilitate interoperability between shared components. Note that
188    /// existing apps cannot remove this value, as migrating off a shared user ID is not
189    /// supported
190    ///
191    /// A user-readable label for the shared user ID. The label must be set as a reference
192    /// to a string resource; it cannot be a raw string.
193    ///
194    /// This attribute was introduced in API Level 3. It is meaningful only if the
195    /// [`sharedUserId`] attribute is also set.
196    ///
197    /// [`sharedUserId`]: crate::AndroidManifest#structfield.shared_user_id
198    #[xml(attribute = true, prefix = "android", rename = "sharedUserLabel")]
199    pub shared_user_label: Option<Resource<StringResource>>,
200    /// An internal version number. This number is used only to determine whether one
201    /// version is more recent than another, with higher numbers indicating more
202    /// recent versions. This is not the version number shown to users; that number is
203    /// set by the `versionName` attribute.
204    ///
205    /// The value must be set as an integer, such as
206    /// "100". You can define it however you want, as long as each successive version
207    /// has a higher number. For example, it could be a build number. Or you could
208    /// translate a version number in "x.y" format to an integer by encoding the "x" and
209    /// "y" separately in the lower and upper 16 bits. Or you could simply increase the
210    /// number by one each time a new version is released.
211    #[xml(attribute = true, prefix = "android", rename = "versionCode")]
212    pub version_code: Option<u32>,
213    /// The version number shown to users. This attribute can be set as a raw string or as
214    /// a reference to a string resource. The string has no other purpose than to be
215    /// displayed to users. The `versionCode` attribute holds the significant version
216    /// number used internally.
217    #[xml(attribute = true, prefix = "android", rename = "versionName")]
218    pub version_name: Option<String>,
219    /// When an app is installed on the external storage:
220    ///
221    /// * The `.apk` file is saved to the external storage, but any app data (such as
222    ///   databases) is still saved on the internal device memory.
223    /// * The container in which the `.apk` file is saved is encrypted with a key that
224    ///   allows the app to operate only on the device that installed it. (A user cannot
225    ///   transfer the SD card to another device and use apps installed on the card.)
226    ///   Though, multiple SD cards can be used with the same device.
227    /// * At the user's request, the app can be moved to the internal storage.
228    ///
229    /// The user may also request to move an app from the internal storage to the external
230    /// storage. However, the system will not allow the user to move the app to external
231    /// storage if this attribute is set to internalOnly, which is the default setting.
232    ///
233    /// Read [`App Install Location`] for more information about using this attribute
234    /// (including how to maintain backward compatibility).
235    ///
236    /// Introduced in: API Level 8.
237    ///
238    /// [`App Install Location`]: https://developer.android.com/guide/topics/data/install-location
239    #[xml(attribute = true, prefix = "android", rename = "installLocation")]
240    pub install_location: Option<InstallLocation>,
241    /// This attribute accepts a comma-separated list of lint issue IDs that you'd like
242    /// the tools to ignore on this element or any of its descendants.
243    ///
244    /// For example: `tools:ignore="MissingTranslation"`
245    ///
246    /// Reference: [Tools Attributes - tools:ignore](https://developer.android.com/studio/write/tool-attributes#tools-ignore)
247    #[xml(attribute = true, prefix = "tools")]
248    pub ignore: Option<String>,
249    /// This attribute works the same as the @TargetApi annotation in Java code. It lets
250    /// you specify the API level (either as an integer or as a code name) that supports
251    /// this element.
252    ///
253    /// For example: `tools:targetApi="14"`
254    ///
255    /// Reference: [Tools Attributes - tools:targetApi](https://developer.android.com/studio/write/tool-attributes#toolstargetapi)
256    #[xml(attribute = true, prefix = "tools", rename = "targetApi")]
257    pub target_api: Option<String>,
258    /// This tells the tools what the default language or locale is for the resources in
259    /// the given `<resources>` element to avoid warnings from the spellchecker.
260    ///
261    /// For example: `tools:locale="es"`
262    ///
263    /// Reference: [Tools Attributes - tools:locale](https://developer.android.com/studio/write/tool-attributes#toolslocale)
264    #[xml(attribute = true, prefix = "tools")]
265    pub locale: Option<String>,
266    /// Required `<application>` tag.
267    #[serde(default, skip_serializing_if = "Application::is_default")]
268    pub application: Application,
269    /// Optional `<uses-sdk>` tag.
270    #[xml(rename = "uses-sdk")]
271    pub uses_sdk: Option<UsesSdk>,
272    /// List of `<compatible-screens>` tags.
273    #[xml(rename = "compatible-screens")]
274    pub compatible_screens: Option<CompatibleScreens>,
275    /// Optional `<uses-configuration>` tag.
276    #[xml(rename = "uses-configuration")]
277    pub uses_configuration: Option<UsesConfiguration>,
278    /// List of `<queries>` tags.
279    pub queries: Option<Queries>,
280    /// List of `<instrumentation>` tags.
281    #[serde(default, skip_serializing_if = "Vec::is_empty")]
282    pub instrumentation: Vec<Instrumentation>,
283    /// List of `<permission>` tags.
284    #[serde(default, skip_serializing_if = "Vec::is_empty")]
285    pub permission: Vec<Permission>,
286    /// List of `<permission-group>` tags.
287    #[xml(rename = "permission-group")]
288    #[serde(default, skip_serializing_if = "Vec::is_empty")]
289    pub permission_group: Vec<PermissionGroup>,
290    /// List of `<permission-tree>` tags.
291    #[xml(rename = "permission-tree")]
292    #[serde(default, skip_serializing_if = "Vec::is_empty")]
293    pub permission_tree: Vec<PermissionTree>,
294    /// List of `<supports-gl-texture>` tags.
295    #[xml(rename = "supports-gl-texture")]
296    #[serde(default, skip_serializing_if = "Vec::is_empty")]
297    pub supports_gl_texture: Vec<SupportsGlTexture>,
298    /// List of `<supports-screens>` tags.
299    #[xml(rename = "supports-screens")]
300    #[serde(default, skip_serializing_if = "Vec::is_empty")]
301    pub supports_screens: Vec<SupportsScreens>,
302    /// List of `<uses-feature>` tags.
303    #[xml(rename = "uses-feature")]
304    #[serde(default, skip_serializing_if = "Vec::is_empty")]
305    pub uses_feature: Vec<UsesFeature>,
306    /// List of `<uses-permission>` tags.
307    #[xml(rename = "uses-permission")]
308    #[serde(default, skip_serializing_if = "Vec::is_empty")]
309    pub uses_permission: Vec<UsesPermission>,
310    /// List of `<uses-permission-sdk-23>` tags.
311    #[xml(rename = "uses-permission-sdk-23")]
312    #[serde(default, skip_serializing_if = "Vec::is_empty")]
313    pub uses_permission_sdk_23: Vec<UsesPermissionSdk23>,
314    /// This attribute lets you specify whether the build tools should use safe mode
315    /// (keep all resources that are explicitly cited and that might be referenced
316    /// dynamically) or strict mode (keep only the resources that are explicitly cited
317    /// in code or in other resources).
318    ///
319    /// For example: `tools:shrinkMode="strict"`
320    ///
321    /// Reference: [Tools Attributes - tools:shrinkMode](https://developer.android.com/studio/write/tool-attributes#toolsshrinkmode)
322    #[xml(attribute = true, prefix = "tools", rename = "shrinkMode")]
323    pub shrink_mode: Option<String>,
324    /// When using resource shrinking to remove unused resources, this attribute lets
325    /// you specify resources to keep, typically because they are referenced in an
326    /// indirect way at runtime. You can use the asterisk character as a wild card.
327    ///
328    /// For example: `tools:keep="@layout/used_1,@layout/used_2,@layout/*_3"`
329    ///
330    /// Reference: [Tools Attributes - tools:keep](https://developer.android.com/studio/write/tool-attributes#toolskeep)
331    #[xml(attribute = true, prefix = "tools")]
332    pub keep: Option<String>,
333    /// When using resource shrinking to remove unused resources, this attribute lets
334    /// you specify resources you want to manually discard, typically because the resource
335    /// is referenced but in a way that does not affect your app.
336    ///
337    /// For example: `tools:discard="@layout/unused_1"`
338    ///
339    /// Reference: [Tools Attributes - tools:discard](https://developer.android.com/studio/write/tool-attributes#toolsdiscard)
340    #[xml(attribute = true, prefix = "tools")]
341    pub discard: Option<String>,
342}
343
344/// The default install location for the app.
345#[derive(Debug, Deserialize, Serialize, XmlSerialize, XmlDeserialize, PartialEq, Eq, Clone)]
346#[serde(rename_all = "camelCase")]
347#[derive(Default)]
348pub enum InstallLocation {
349    /// The app may be installed on the external storage, but the system will install the
350    /// app on the internal storage by default. If the internal storage is full, then
351    /// the system will install it on the external storage. Once installed, the user
352    /// can move the app to either internal or external storage through the system
353    /// settings.
354    #[xml(rename = "auto")]
355    Auto,
356    /// The app must be installed on the internal device storage only. If this is set, the
357    /// app will never be installed on the external storage. If the internal storage
358    /// is full, then the system will not install the app. This is also the default
359    /// behavior if you do not define android:installLocation.
360    #[xml(rename = "internalOnly")]
361    #[default]
362    InternalOnly,
363    /// The app prefers to be installed on the external storage (SD card). There is no
364    /// guarantee that the system will honor this request. The app might be installed
365    /// on internal storage if the external media is unavailable or full. Once
366    /// installed, the user can move the app to either internal or external storage
367    /// through the system settings.
368    #[xml(rename = "preferExternal")]
369    PreferExternal,
370}