android_manifest/manifest.rs
1use super::application::Application;
2use super::compatible_screens::CompatibleScreens;
3use super::instrumentation::Instrumentation;
4use super::permission::Permission;
5use super::permission_group::PermissionGroup;
6use super::permission_tree::PermissionTree;
7use super::queries::Queries;
8use super::resources::{Resource, StringResource};
9use super::supports_gl_texture::SupportsGlTexture;
10use super::supports_screens::SupportsScreens;
11use super::uses_configuration::UsesConfiguration;
12use super::uses_feature::UsesFeature;
13use super::uses_permission::UsesPermission;
14use super::uses_permission_sdk_23::UsesPermissionSdk23;
15use super::uses_sdk::UsesSdk;
16use serde::{Deserialize, Serialize};
17
18/// The root element of the `AndroidManifest.xml` file.
19///
20/// It must contain an [`<application>`] element and specify `xmlns:android` and
21/// `package` attributes.
22///
23/// ## XML Syntax
24/// ```xml
25/// <manifest xmlns:android="http://schemas.android.com/apk/res/android"
26/// xmlns:tools="http://schemas.android.com/tools"
27/// package="string"
28/// android:sharedUserId="string"
29/// android:sharedUserLabel="string resource"
30/// android:versionCode="integer"
31/// android:versionName="string"
32/// android:installLocation=["auto" | "internalOnly" | "preferExternal"]
33/// tools:ignore="string"
34/// tools:targetApi="string"
35/// tools:locale="string"
36/// tools:shrinkMode=["safe" | "strict"]
37/// tools:keep="string"
38/// tools:discard="string" >
39/// ...
40/// </manifest>
41/// ```
42///
43/// ## Must contain
44/// * [`<application>`]
45///
46/// ## Can contain
47/// * [`<compatible-screens>`]
48/// * [`<instrumentation>`]
49/// * [`<permission>`]
50/// * [`<permission-group>`]
51/// * [`<permission-tree>`]
52/// * [`<queries>`]
53/// * [`<supports-gl-texture>`]
54/// * [`<supports-screens>`]
55/// * [`<uses-configuration>`]
56/// * [`<uses-feature>`]
57/// * [`<uses-permission>`]
58/// * [`<uses-permission-sdk-23>`]
59/// * [`<uses-sdk>`]
60///
61/// ## Introduced in
62/// API Level 1 for all attributes, unless noted otherwise in the attribute description.
63///
64/// [`<application>`]: crate::Application
65/// [`<compatible-screens>`]: crate::CompatibleScreens
66/// [`<instrumentation>`]: crate::Instrumentation
67/// [`<permission>`]: crate::Permission
68/// [`<permission-group>`]: crate::PermissionGroup
69/// [`<permission-tree>`]: crate::PermissionTree
70/// [`<supports-gl-texture>`]: crate::SupportsGlTexture
71/// [`<supports-screens>`]: crate::SupportsScreens
72/// [`<uses-configuration>`]: crate::UsesConfiguration
73/// [`<uses-feature>`]: crate::UsesFeature
74/// [`<uses-permission>`]: crate::UsesPermission
75/// [`<uses-permission-sdk-23>`]: crate::UsesPermissionSdk23
76/// [`<uses-sdk>`]: crate::UsesSdk
77/// [`<queries>`]: crate::Queries
78#[derive(Debug, Deserialize, Serialize, YaSerialize, YaDeserialize, PartialEq, Default, Clone)]
79#[yaserde(
80 rename = "manifest",
81 namespaces = {
82 "android" = "http://schemas.android.com/apk/res/android",
83 "tools" = "http://schemas.android.com/tools"
84 }
85)]
86pub struct AndroidManifest {
87 /// A full Java-language-style package name for the Android app. The name may contain
88 /// uppercase or lowercase letters ('A' through 'Z'), numbers, and underscores
89 /// ('_'). However, individual package name parts may only start with letters.
90 ///
91 /// While building your app into the an application package (APK), the build system
92 /// uses the package attribute for two things:
93 ///
94 /// * It applies this name as the namespace for your app's generated R.java class
95 /// (used to access your [`app resources`]).
96 ///
97 /// For example, if package is set to `"com.example.myapp"`, the R class is created at
98 /// `com.example.myapp.R`.
99 ///
100 /// * It uses this name to resolve any relative class names that are declared in the
101 /// manifest file. For example, if package is set to `"com.example.myapp"`, an
102 /// activity declared as
103 /// `<activity android:name=".MainActivity">` is resolved to be
104 /// `com.example.myapp.MainActivity`.
105 ///
106 /// This name is also the default name for your app process (see the `<application>`
107 /// element's [`process`] attribute). And it's the default task affinity for your
108 /// activities (see the `<activity>` element's [`taskAffinity`] attribute).
109 ///
110 /// This name also represents the application ID, which must be universally unique in
111 /// order to publish your app in [`Google Play`]. However, toward the end of the APK
112 /// build process, the build tools override the package name using the
113 /// applicationId property from the build.gradle file (used by Android Studio
114 /// projects). As long as you keep the manifest's package name the same as the
115 /// build file's applicationId, this won't be a concern. But if these two values
116 /// differ, you should understand the differences between the `"package name"` and
117 /// `"application ID"` by reading [`how to set the application ID`].
118 ///
119 /// To avoid conflicts with other developers, you should use Internet domain ownership
120 /// as the basis for your package names (in reverse). For example, apps published by
121 /// Google start with com.google.
122 ///
123 /// ## Note
124 /// Both the `com.example` and `com.android` namespaces are forbidden by Google Play.
125 ///
126 /// ## Caution
127 /// `If you want to change your package name` after you publish your app, you can, but
128 /// `you must keep the applicationId the same`. The applicationId defines the unique
129 /// identity for your app on Google Play. So if you change it, the APK is considered
130 /// to be a different app and users of the previous version will not receive an
131 /// update. For more information, see [`how to set the application ID`].
132 ///
133 /// [`app resources`]: https://developer.android.com/guide/topics/resources/providing-resources
134 /// [`process`]: crate::Application#structfield.process
135 /// [`taskAffinity`]: crate::Activity#structfield.task_affinitys
136 /// [`Google Play`]: https://developer.android.com/distribute/google-play
137 /// [`how to set the application ID`]: https://developer.android.com/studio/build/application-id
138 #[yaserde(attribute = true)]
139 #[serde(skip_serializing_if = "Option::is_none")]
140 pub package: Option<String>,
141 /// ## Caution
142 /// `This constant was deprecated in API level 29.`
143 /// Shared user IDs cause non-deterministic behavior within the package manager. As
144 /// such, its use is strongly discouraged and may be removed in a future version of
145 /// Android. Instead, apps should use proper communication mechanisms, such as
146 /// services and content providers, to facilitate interoperability between shared
147 /// components. Note that existing apps cannot remove this value, as migrating off a
148 /// shared user ID is not supported.
149 ///
150 /// The name of a Linux user ID that will be shared with other apps. By default,
151 /// Android assigns each app its own unique user ID. However, if this attribute is
152 /// set to the same value for two or more apps, they will all share the same ID —
153 /// provided that their certificate sets are identical. Apps with the same user ID
154 /// can access each other's data and, if desired, run in the same process.
155 #[yaserde(attribute = true, prefix = "android", rename = "sharedUserId")]
156 pub shared_user_id: Option<String>,
157 /// The higher the sandbox version number, the higher the level of security. Its
158 /// default value is 1; you can also set it to 2. Setting this attribute
159 /// to 2 switches the app to a different SELinux sandbox.
160 ///
161 /// The following restrictions apply to a level 2 sandbox:
162 ///
163 /// * The default value of `usesCleartextTraffic` in the Network Security Config is
164 /// false.
165 /// * Uid sharing is not permitted.
166 ///
167 /// For Android Instant Apps targeting Android 8.0 (API level 26) or higher, this
168 /// attribute must be set to 2. You can set the sandbox level in the installed version
169 /// of your app to the less restrictive level 1, but if you do so, your app does not
170 /// persist app data from the instant app to the installed version of your app. You
171 /// must set the installed app's sandbox value to 2 in order for the data to persist
172 /// from the instant app to the installed version.
173 ///
174 /// Once an app is installed, you can only update its target sandbox value to a higher
175 /// value. To downgrade the target sandbox value, you must uninstall the app and
176 /// replace it with a version whose manifest contains a lower value for this
177 /// attribute.
178 #[yaserde(attribute = true, prefix = "android", rename = "targetSandboxVersion")]
179 pub target_sandbox_version: Option<String>,
180 /// ## Caution
181 /// `This constant was deprecated in API level 29`. Shared user IDs cause
182 /// non-deterministic behavior within the package manager. As such, its use is
183 /// strongly discouraged and may be removed in a future version of Android. Instead,
184 /// apps should use proper communication mechanisms, such as services and content
185 /// providers, to facilitate interoperability between shared components. Note that
186 /// existing apps cannot remove this value, as migrating off a shared user ID is not
187 /// supported
188 ///
189 /// A user-readable label for the shared user ID. The label must be set as a reference
190 /// to a string resource; it cannot be a raw string.
191 ///
192 /// This attribute was introduced in API Level 3. It is meaningful only if the
193 /// [`sharedUserId`] attribute is also set.
194 ///
195 /// [`sharedUserId`]: crate::AndroidManifest#structfield.shared_user_id
196 #[yaserde(attribute = true, prefix = "android", rename = "sharedUserLabel")]
197 pub shared_user_label: Option<Resource<StringResource>>,
198 /// An internal version number. This number is used only to determine whether one
199 /// version is more recent than another, with higher numbers indicating more
200 /// recent versions. This is not the version number shown to users; that number is
201 /// set by the `versionName` attribute.
202 ///
203 /// The value must be set as an integer, such as
204 /// "100". You can define it however you want, as long as each successive version
205 /// has a higher number. For example, it could be a build number. Or you could
206 /// translate a version number in "x.y" format to an integer by encoding the "x" and
207 /// "y" separately in the lower and upper 16 bits. Or you could simply increase the
208 /// number by one each time a new version is released.
209 #[yaserde(attribute = true, prefix = "android", rename = "versionCode")]
210 pub version_code: Option<u32>,
211 /// The version number shown to users. This attribute can be set as a raw string or as
212 /// a reference to a string resource. The string has no other purpose than to be
213 /// displayed to users. The `versionCode` attribute holds the significant version
214 /// number used internally.
215 #[yaserde(attribute = true, prefix = "android", rename = "versionName")]
216 pub version_name: Option<String>,
217 /// When an app is installed on the external storage:
218 ///
219 /// * The `.apk` file is saved to the external storage, but any app data (such as
220 /// databases) is still saved on the internal device memory.
221 /// * The container in which the `.apk` file is saved is encrypted with a key that
222 /// allows the app to operate only on the device that installed it. (A user cannot
223 /// transfer the SD card to another device and use apps installed on the card.)
224 /// Though, multiple SD cards can be used with the same device.
225 /// * At the user's request, the app can be moved to the internal storage.
226 ///
227 /// The user may also request to move an app from the internal storage to the external
228 /// storage. However, the system will not allow the user to move the app to external
229 /// storage if this attribute is set to internalOnly, which is the default setting.
230 ///
231 /// Read [`App Install Location`] for more information about using this attribute
232 /// (including how to maintain backward compatibility).
233 ///
234 /// Introduced in: API Level 8.
235 ///
236 /// [`App Install Location`]: https://developer.android.com/guide/topics/data/install-location
237 #[yaserde(attribute = true, prefix = "android", rename = "installLocation")]
238 pub install_location: Option<InstallLocation>,
239 /// This attribute accepts a comma-separated list of lint issue IDs that you'd like
240 /// the tools to ignore on this element or any of its descendants.
241 ///
242 /// For example: `tools:ignore="MissingTranslation"`
243 ///
244 /// Reference: [Tools Attributes - tools:ignore](https://developer.android.com/studio/write/tool-attributes#tools-ignore)
245 #[yaserde(attribute = true, prefix = "tools")]
246 pub ignore: Option<String>,
247 /// This attribute works the same as the @TargetApi annotation in Java code. It lets
248 /// you specify the API level (either as an integer or as a code name) that supports
249 /// this element.
250 ///
251 /// For example: `tools:targetApi="14"`
252 ///
253 /// Reference: [Tools Attributes - tools:targetApi](https://developer.android.com/studio/write/tool-attributes#toolstargetapi)
254 #[yaserde(attribute = true, prefix = "tools", rename = "targetApi")]
255 pub target_api: Option<String>,
256 /// This tells the tools what the default language or locale is for the resources in
257 /// the given `<resources>` element to avoid warnings from the spellchecker.
258 ///
259 /// For example: `tools:locale="es"`
260 ///
261 /// Reference: [Tools Attributes - tools:locale](https://developer.android.com/studio/write/tool-attributes#toolslocale)
262 #[yaserde(attribute = true, prefix = "tools")]
263 pub locale: Option<String>,
264 /// Required `<application>` tag.
265 #[serde(default, skip_serializing_if = "Application::is_default")]
266 pub application: Application,
267 /// Optional `<uses-sdk>` tag.
268 #[yaserde(rename = "uses-sdk")]
269 pub uses_sdk: Option<UsesSdk>,
270 /// List of `<compatible-screens>` tags.
271 #[yaserde(rename = "compatible-screens")]
272 pub compatible_screens: Option<CompatibleScreens>,
273 /// Optional `<uses-configuration>` tag.
274 #[yaserde(rename = "uses-configuration")]
275 pub uses_configuration: Option<UsesConfiguration>,
276 /// List of `<queries>` tags.
277 pub queries: Option<Queries>,
278 /// List of `<instrumentation>` tags.
279 #[serde(default, skip_serializing_if = "Vec::is_empty")]
280 pub instrumentation: Vec<Instrumentation>,
281 /// List of `<permission>` tags.
282 #[serde(default, skip_serializing_if = "Vec::is_empty")]
283 pub permission: Vec<Permission>,
284 /// List of `<permission-group>` tags.
285 #[yaserde(rename = "permission-group")]
286 #[serde(default, skip_serializing_if = "Vec::is_empty")]
287 pub permission_group: Vec<PermissionGroup>,
288 /// List of `<permission-tree>` tags.
289 #[yaserde(rename = "permission-tree")]
290 #[serde(default, skip_serializing_if = "Vec::is_empty")]
291 pub permission_tree: Vec<PermissionTree>,
292 /// List of `<supports-gl-texture>` tags.
293 #[yaserde(rename = "supports-gl-texture")]
294 #[serde(default, skip_serializing_if = "Vec::is_empty")]
295 pub supports_gl_texture: Vec<SupportsGlTexture>,
296 /// List of `<supports-screens>` tags.
297 #[yaserde(rename = "supports-screens")]
298 #[serde(default, skip_serializing_if = "Vec::is_empty")]
299 pub supports_screens: Vec<SupportsScreens>,
300 /// List of `<uses-feature>` tags.
301 #[yaserde(rename = "uses-feature")]
302 #[serde(default, skip_serializing_if = "Vec::is_empty")]
303 pub uses_feature: Vec<UsesFeature>,
304 /// List of `<uses-permission>` tags.
305 #[yaserde(rename = "uses-permission")]
306 #[serde(default, skip_serializing_if = "Vec::is_empty")]
307 pub uses_permission: Vec<UsesPermission>,
308 /// List of `<uses-permission-sdk-23>` tags.
309 #[yaserde(rename = "uses-permission-sdk-23")]
310 #[serde(default, skip_serializing_if = "Vec::is_empty")]
311 pub uses_permission_sdk_23: Vec<UsesPermissionSdk23>,
312 /// This attribute lets you specify whether the build tools should use safe mode
313 /// (keep all resources that are explicitly cited and that might be referenced
314 /// dynamically) or strict mode (keep only the resources that are explicitly cited
315 /// in code or in other resources).
316 ///
317 /// For example: `tools:shrinkMode="strict"`
318 ///
319 /// Reference: [Tools Attributes - tools:shrinkMode](https://developer.android.com/studio/write/tool-attributes#toolsshrinkmode)
320 #[yaserde(attribute = true, prefix = "tools", rename = "shrinkMode")]
321 pub shrink_mode: Option<String>,
322 /// When using resource shrinking to remove unused resources, this attribute lets
323 /// you specify resources to keep, typically because they are referenced in an
324 /// indirect way at runtime. You can use the asterisk character as a wild card.
325 ///
326 /// For example: `tools:keep="@layout/used_1,@layout/used_2,@layout/*_3"`
327 ///
328 /// Reference: [Tools Attributes - tools:keep](https://developer.android.com/studio/write/tool-attributes#toolskeep)
329 #[yaserde(attribute = true, prefix = "tools")]
330 pub keep: Option<String>,
331 /// When using resource shrinking to remove unused resources, this attribute lets
332 /// you specify resources you want to manually discard, typically because the resource
333 /// is referenced but in a way that does not affect your app.
334 ///
335 /// For example: `tools:discard="@layout/unused_1"`
336 ///
337 /// Reference: [Tools Attributes - tools:discard](https://developer.android.com/studio/write/tool-attributes#toolsdiscard)
338 #[yaserde(attribute = true, prefix = "tools")]
339 pub discard: Option<String>,
340}
341
342/// The default install location for the app.
343#[derive(Debug, Deserialize, Serialize, YaSerialize, YaDeserialize, PartialEq, Eq, Clone)]
344#[serde(rename_all = "camelCase")]
345#[derive(Default)]
346pub enum InstallLocation {
347 /// The app may be installed on the external storage, but the system will install the
348 /// app on the internal storage by default. If the internal storage is full, then
349 /// the system will install it on the external storage. Once installed, the user
350 /// can move the app to either internal or external storage through the system
351 /// settings.
352 #[yaserde(rename = "auto")]
353 Auto,
354 /// The app must be installed on the internal device storage only. If this is set, the
355 /// app will never be installed on the external storage. If the internal storage
356 /// is full, then the system will not install the app. This is also the default
357 /// behavior if you do not define android:installLocation.
358 #[yaserde(rename = "internalOnly")]
359 #[default]
360 InternalOnly,
361 /// The app prefers to be installed on the external storage (SD card). There is no
362 /// guarantee that the system will honor this request. The app might be installed
363 /// on internal storage if the external media is unavailable or full. Once
364 /// installed, the user can move the app to either internal or external storage
365 /// through the system settings.
366 #[yaserde(rename = "preferExternal")]
367 PreferExternal,
368}