Struct amethyst_ui::UiTransformSystem[][src]

pub struct UiTransformSystem { /* fields omitted */ }

Manages the Parent component on entities having UiTransform It does almost the same as the TransformSystem, but with some differences, like UiTransform alignment and stretching.

Trait Implementations

impl Default for UiTransformSystem
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Returns the "default value" for a type. Read more

impl<'a> System<'a> for UiTransformSystem
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The resource bundle required to execute this system. Read more

Executes the system with the required system data. Read more

Sets up the Resources using Self::SystemData::setup.

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more

Return the accessor from the SystemData.

Auto Trait Implementations