Struct amethyst_ui::UiFormat[][src]

pub struct UiFormat;

Ui format.

Load UiPrefab from ron file.

Trait Implementations

impl Clone for UiFormat
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for UiFormat
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Formats the value using the given formatter. Read more

impl<A, I, F> SimpleFormat<UiPrefab<A, I, F>> for UiFormat where
    A: Format<Audio, Options = ()> + Sync + DeserializeOwned,
    I: Format<Texture, Options = TextureMetadata> + Sync + DeserializeOwned + Clone,
    F: Format<FontAsset, Options = ()> + Sync + DeserializeOwned + Clone
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NAME: &'static str = "Ui"

A unique identifier for this format.

Options specific to the format, which are passed to import. E.g. for textures this would be stuff like mipmap levels and sampler info. Read more

Produces asset data from given bytes.

Auto Trait Implementations

impl Send for UiFormat

impl Sync for UiFormat