Struct amethyst_renderer::JpgFormat [−][src]
pub struct JpgFormat;
Allows loading of jpg or jpeg files.
Methods
impl JpgFormat
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impl JpgFormat
pub fn from_data(
&self,
data: Vec<u8>,
options: TextureMetadata
) -> Result<TextureData>
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pub fn from_data(
&self,
data: Vec<u8>,
options: TextureMetadata
) -> Result<TextureData>
Load Jpg from memory buffer
Trait Implementations
impl Clone for JpgFormat
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impl Clone for JpgFormat
fn clone(&self) -> JpgFormat
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fn clone(&self) -> JpgFormat
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl SimpleFormat<Texture> for JpgFormat
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impl SimpleFormat<Texture> for JpgFormat
const NAME: &'static str
NAME: &'static str = "JPEG"
A unique identifier for this format.
type Options = TextureMetadata
Options specific to the format, which are passed to import
. E.g. for textures this would be stuff like mipmap levels and sampler info. Read more
fn import(
&self,
bytes: Vec<u8>,
options: TextureMetadata
) -> Result<TextureData>
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fn import(
&self,
bytes: Vec<u8>,
options: TextureMetadata
) -> Result<TextureData>
Produces asset data from given bytes.