Struct amethyst_renderer::SunLight [−][src]
#[repr(C)]pub struct SunLight { pub ang_rad: f32, pub color: Rgba, pub direction: [f32; 3], pub intensity: f32, }
A realistic disk-shaped sun light source.
Fields
ang_rad: f32
The sun's angular radius in degrees.
color: Rgba
Color of the light in RGBA8 format.
direction: [f32; 3]
Direction that the light is pointing.
intensity: f32
Brightness of the sun light, in lux.
Trait Implementations
impl Clone for SunLight
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impl Clone for SunLight
fn clone(&self) -> SunLight
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fn clone(&self) -> SunLight
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Pod for SunLight
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impl Pod for SunLight
impl Structure<ConstFormat> for SunLight
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impl Structure<ConstFormat> for SunLight
fn query(field_name: &str) -> Option<Element<ConstFormat>>
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fn query(field_name: &str) -> Option<Element<ConstFormat>>
Get the layout of an element by name.
impl Debug for SunLight
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impl Debug for SunLight
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for SunLight
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impl PartialEq for SunLight
fn eq(&self, other: &SunLight) -> bool
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fn eq(&self, other: &SunLight) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &SunLight) -> bool
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fn ne(&self, other: &SunLight) -> bool
This method tests for !=
.
impl Default for SunLight
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impl Default for SunLight
impl From<SunLight> for Light
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impl From<SunLight> for Light