Struct amethyst_renderer::DepthBuffer [] [src]

pub struct DepthBuffer {
    pub as_input: Option<ShaderResourceView<Resources, f32>>,
    pub as_output: DepthStencilView<Resources, DepthStencil>,
}

Target depth-stencil buffer.

Fields

Shader resource view.

Target view.

Trait Implementations

impl Clone for DepthBuffer
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Debug for DepthBuffer
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Formats the value using the given formatter.

impl PartialEq for DepthBuffer
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.