Struct amethyst_gltf::GltfSceneLoaderSystem [] [src]

pub struct GltfSceneLoaderSystem { /* fields omitted */ }

A GLTF scene loader, will transform Handle<GltfSceneAsset> into full entity hierarchies.

Will also do the asset storage processing for GltfSceneAsset.

Methods

impl GltfSceneLoaderSystem
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Trait Implementations

impl<'a> System<'a> for GltfSceneLoaderSystem
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The resource bundle required to execute this system. Read more

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Executes the system with the required system data. Read more

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more