Crate amethyst_engine

Source
Expand description

Game engine sitting atop the core libraries.

Structs§

Application
User-friendly facade for building games. Manages main loop.
Duration
ISO 8601 time duration with nanosecond precision. This also allows for the negative duration; see individual methods for details.
StateMachine
A simple stack-based state machine (pushdown automaton).
SteadyTime
A structure representing a moment in time.
Stopwatch
Useful utility for accurately measuring elapsed time.

Enums§

Trans
Types of state transitions.

Traits§

State
A trait which defines game states that can be used by the state machine.