Struct amethyst_audio::WavFormat [−][src]
pub struct WavFormat;
Loads audio from wav files.
Trait Implementations
impl Clone for WavFormat
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impl Clone for WavFormat
fn clone(&self) -> WavFormat
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fn clone(&self) -> WavFormat
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl SimpleFormat<Audio> for WavFormat
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impl SimpleFormat<Audio> for WavFormat
const NAME: &'static str
NAME: &'static str = "WAV"
A unique identifier for this format.
type Options = ()
Options specific to the format, which are passed to import
. E.g. for textures this would be stuff like mipmap levels and sampler info. Read more
fn import(&self, bytes: Vec<u8>, _: ()) -> Result<AudioData>
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fn import(&self, bytes: Vec<u8>, _: ()) -> Result<AudioData>
Produces asset data from given bytes.