Struct amethyst_audio::AudioSystem[][src]

pub struct AudioSystem;

Syncs 3D transform data with the audio engine to provide 3D audio.

Methods

impl AudioSystem
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Produces a new AudioSystem that uses the given listener.

Trait Implementations

impl Default for AudioSystem
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Returns the "default value" for a type. Read more

impl<'a> System<'a> for AudioSystem
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The resource bundle required to execute this system. Read more

Executes the system with the required system data. Read more

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more

Return the accessor from the [SystemData].

Sets up the Resources using Self::SystemData::setup.

Auto Trait Implementations

impl Send for AudioSystem

impl Sync for AudioSystem