[][src]Struct amethyst_assets::HotReloadSystem

pub struct HotReloadSystem { /* fields omitted */ }

System for updating HotReloadStrategy.

Methods

impl HotReloadSystem[src]

pub fn new(strategy: HotReloadStrategy) -> Self[src]

Create a new reload system

Trait Implementations

impl<'a> System<'a> for HotReloadSystem[src]

type SystemData = (Read<'a, Time>, Write<'a, HotReloadStrategy>)

The resource bundle required to execute this system. Read more

fn running_time(&self) -> RunningTime[src]

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more

fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>[src]

Return the accessor from the [SystemData].

fn dispose(self, res: &mut Resources)[src]

Performs clean up that requires resources from the Resources. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<'s, S> SystemExt for S where
    S: System<'s>, 
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impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<'a, T> RunNow<'a> for T where
    T: System<'a>, 
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impl<'a, T> RunWithPool<'a> for T where
    T: System<'a>, 
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impl<T> Resource for T where
    T: Any + Send + Sync
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impl<T> Any for T where
    T: Any

impl<T> Erased for T