Struct amethyst_animation::VertexSkinningSystem[][src]

pub struct VertexSkinningSystem { /* fields omitted */ }

System for performing vertex skinning.

Needs to run after global transforms have been updated for the current frame.

Methods

impl VertexSkinningSystem
[src]

Trait Implementations

impl<'a> System<'a> for VertexSkinningSystem
[src]

The resource bundle required to execute this system. Read more

Executes the system with the required system data. Read more

Sets up the Resources using Self::SystemData::setup.

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more

Return the accessor from the [SystemData].

Auto Trait Implementations