Struct amethyst::GameData[][src]

pub struct GameData<'a, 'b> { /* fields omitted */ }

Default game data

Methods

impl<'a, 'b> GameData<'a, 'b>
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Create new game data

Update game data

Trait Implementations

impl<'a, 'b> DataInit<GameData<'a, 'b>> for GameDataBuilder<'a, 'b>
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Build game data

Auto Trait Implementations

impl<'a, 'b> !Send for GameData<'a, 'b>

impl<'a, 'b> !Sync for GameData<'a, 'b>