pub struct AudioListener {
    pub transform: Mat4,
    pub ear_distance: Vec3,
}

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§transform: Mat4

The position of the right ear

§ear_distance: Vec3

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impl AudioListener

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pub fn new(transform: Mat4, ear_distance: Vec3) -> Self

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pub fn ear_positions(&self) -> (Vec3, Vec3)

Returns the position of the left and right ear positions in world space

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pub fn transform(&self) -> Mat4

Trait Implementations§

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impl Clone for AudioListener

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fn clone(&self) -> AudioListener

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AudioListener

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<AudioListener> for AudioListener

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fn eq(&self, other: &AudioListener) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AudioListener

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impl StructuralPartialEq for AudioListener

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