Structs§
- Animation
Action - Animation
Clip - Animation
Clip Retargeted From Model - Animation
Controller - Animation
Track - Animation
Track Interpolator
Enums§
- Animation
Action Time - Animation
Clip Ref - Animation
Output - Animation
Outputs - Animation
Retargeting - Animation
Target - Vec3
Field
Functions§
- animation_
apply_ base_ pose - Some animations will only work if the base pose of the character is the same as the animations base pose, so we apply the pose from the animations model to make sure they correspond
- animation_
bind_ id_ from_ name - animation_
controller - animation_
errors - animation_
retargeting - animation_
systems - copy_
animation_ controller_ to_ children - init_
components - Initialize the components for the module
- loop_
animation - This is a shorthand for working directly with the animation_controller