Skip to main content

MAX_SETTLING_SECONDS

Constant MAX_SETTLING_SECONDS 

Source
pub const MAX_SETTLING_SECONDS: u32 = 30;
Expand description

Longest a stage replays to settle before a seek target, in seconds.

A recursive effect’s settling horizon is unbounded as it nears infinite memory, so each stage’s lead is capped here. A seek replays at most this much audio plus the graph’s lookahead; a stage with a longer horizon only approximates its settled state.