pub fn gpu_fault_of(error: &(dyn Error + 'static)) -> Option<GpuFault>Expand description
What the platform’s status for a failed GPU call said about the device,
for the first error in error’s source chain that carries one: a native
synchronization the renderer met, or a decoder’s or encoder’s GPU call.
A memory fault has no protocol code of its own; this is the evidence a
failure report classifies it by.