pub struct DesktopWindow { /* private fields */ }Implementations§
Methods from Deref<Target = NativeApp>§
pub fn session_id(&self) -> &str
pub async fn register_hook<T: AndroidHookType>( &self, _hook_type: T, ) -> Result<AndroidHook<T>>
pub fn locator(&self, selector: impl Into<String>) -> NativeLocator
pub fn get_by_role(&self, role: impl Into<String>) -> NativeLocator
pub fn get_by_role_with_options( &self, role: impl Into<String>, options: RoleOptions, ) -> NativeLocator
pub fn get_by_text(&self, text: impl Into<TextMatcher>) -> NativeLocator
pub fn get_by_text_with_options( &self, text: impl Into<TextMatcher>, options: TextOptions, ) -> NativeLocator
pub fn get_by_label(&self, text: impl Into<TextMatcher>) -> NativeLocator
pub fn get_by_label_with_options( &self, text: impl Into<TextMatcher>, options: TextOptions, ) -> NativeLocator
pub fn get_by_test_id(&self, text: impl Into<TextMatcher>) -> NativeLocator
pub async fn goto(&self, url: &str, options: CommandOptions) -> Result<()>
pub async fn click(&self, selector: &str, options: CommandOptions) -> Result<()>
pub async fn fill( &self, selector: &str, value: &str, options: CommandOptions, ) -> Result<()>
pub async fn count( &self, selector: &str, options: CommandOptions, ) -> Result<u32>
pub async fn focus(&self, selector: &str, options: CommandOptions) -> Result<()>
pub async fn press( &self, selector: &str, key: &str, options: PressOptions, ) -> Result<()>
pub async fn text_content( &self, selector: &str, options: CommandOptions, ) -> Result<Option<String>>
pub async fn inner_text( &self, selector: &str, options: CommandOptions, ) -> Result<String>
pub async fn input_value( &self, selector: &str, options: CommandOptions, ) -> Result<String>
pub async fn is_checked( &self, selector: &str, options: CommandOptions, ) -> Result<bool>
pub async fn get_attribute( &self, selector: &str, name: &str, options: CommandOptions, ) -> Result<Option<String>>
pub async fn bounding_box( &self, selector: &str, options: CommandOptions, ) -> Result<Option<BoundingBox>>
pub async fn wait_for_selector( &self, selector: &str, options: WaitForSelectorOptions, ) -> Result<()>
pub async fn screenshot(&self) -> Result<Vec<u8>>
pub async fn screenshot_with_options( &self, options: ScreenshotOptions, ) -> Result<Vec<u8>>
pub async fn accessibility_snapshot(&self) -> Result<String>
pub async fn accessibility_snapshot_with_options( &self, options: AccessibilitySnapshotOptions, ) -> Result<String>
Trait Implementations§
Source§impl Clone for DesktopWindow
impl Clone for DesktopWindow
Auto Trait Implementations§
impl !RefUnwindSafe for DesktopWindow
impl !UnwindSafe for DesktopWindow
impl Forget for DesktopWindow
impl Freeze for DesktopWindow
impl Move for DesktopWindow
impl Send for DesktopWindow
impl Sync for DesktopWindow
impl Unpin for DesktopWindow
impl UnsafeUnpin for DesktopWindow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request