Available on crate feature
cqrs only.Expand description
Local-first projection sync engine
Provides bidirectional sync between local and remote event stores with pluggable conflict resolution.
Structs§
- Append
Only - Append-only conflict resolver: all events from both sides are kept.
- Last
Write Wins - Last-write-wins conflict resolver: remote events always win.
- Manual
- Manual conflict resolver: delegates to a user-provided callback.
- Sync
Cursor - Cursor tracking sync progress between local and remote stores.
- Sync
Engine - Bidirectional sync engine between two event stores.
- Sync
Report - Report from a sync operation.
Traits§
- Conflict
Resolver - Trait for resolving conflicts between local and remote events.