Struct allegro_audio::AudioStream
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[src]
pub struct AudioStream { // some fields omitted }
pub struct AudioStream { // some fields omitted }
impl AudioStream
[src]fn load(addon: &AudioAddon, filename: &str) -> Result<AudioStream, ()>
fn load_custom(_: &AudioAddon, filename: &str, buffer_count: usize, samples: u32) -> Result<AudioStream, ()>
fn new(_: &AudioAddon, buffer_count: usize, samples: u32, frequency: u32, depth: AudioDepth, chan_conf: ChannelConf) -> Result<AudioStream, ()>
fn set_loop_secs(&self, start: f64, end: f64) -> Result<(), ()>
fn set_playing(&self, playing: bool) -> Result<(), ()>
fn set_gain(&self, gain: f32) -> Result<(), ()>
fn set_pan(&self, pan: Option<f32>) -> Result<(), ()>
fn set_speed(&self, speed: f32) -> Result<(), ()>
fn set_playmode(&self, playmode: Playmode) -> Result<(), ()>
fn seek_secs(&self, time: f64) -> Result<(), ()>
fn rewind(&self) -> Result<(), ()>
fn drain(&self)
fn get_frequency(&self) -> u32
fn get_num_fragments(&self) -> u32
fn get_num_available_fragments(&self) -> u32
fn get_length_secs(&self) -> Result<f64, ()>
fn get_length(&self) -> u32
fn get_position_secs(&self) -> Result<f64, ()>
fn get_speed(&self) -> f32
fn get_gain(&self) -> f32
fn get_pan(&self) -> f32
fn get_playmode(&self) -> Playmode
fn get_channels(&self) -> ChannelConf
fn get_depth(&self) -> AudioDepth
fn get_playing(&self) -> bool
fn get_attached(&self) -> bool
fn write_fragment(&self, write_cb: &mut FnMut(&mut Write)) -> Result<bool, ()>
impl Drop for AudioStream
[src]impl AttachToMixer for AudioStream
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