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use alloc::boxed::Box;
use crate::behavior::BehaviorSet;
use crate::block::{Block, AIR};
use crate::character::Spawn;
use crate::math::{FreePoint, Rgb, Vol};
use crate::space::{
BlockIndex, GridAab, LightPhysics, PackedLight, Palette, PaletteError, Sky, Space, SpacePhysics,
};
/// Tool for constructing new [`Space`]s.
///
/// To create one, call [`Space::builder()`](Space::builder).
///
/// TODO: Allow specifying behaviors.
///
/// # Type parameters
///
/// * `B` is either `()` or `Vol<()>` according to whether the bounds have been specified.
#[derive(Clone, Debug)]
#[must_use]
pub struct SpaceBuilder<B> {
pub(super) bounds: B,
pub(super) spawn: Option<Spawn>,
pub(super) physics: SpacePhysics,
pub(super) behaviors: BehaviorSet<Space>,
pub(super) contents: Fill,
}
#[derive(Clone, Debug)]
pub(super) enum Fill {
Block(Block),
Data {
/// Note: this palette has its block counts already set to match contents
palette: Palette,
contents: Vol<Box<[BlockIndex]>>,
light: Option<Vol<Box<[PackedLight]>>>,
},
}
impl<B> SpaceBuilder<B> {
/// Sets the [`Block`] that the space's volume will be filled with.
///
/// Calling this method will replace any previous specification of the contents,
/// such as [`palette_and_contents()`](Self::palette_and_contents()).
pub fn filled_with(mut self, block: Block) -> Self {
self.contents = Fill::Block(block);
self
}
/// Sets the value for [`Space::physics`], which determines global characteristics
/// of gravity and light in the space.
pub fn physics(mut self, physics: SpacePhysics) -> Self {
self.physics = physics;
self
}
/// Sets the value of [`SpacePhysics::sky`] for the space.
pub fn sky(mut self, sky: Sky) -> Self {
self.physics.sky = sky;
self
}
/// Sets the value of [`SpacePhysics::sky`] for the space to a uniform color.
pub fn sky_color(self, color: Rgb) -> Self {
self.sky(Sky::Uniform(color))
}
/// Sets the value of [`SpacePhysics::light`] for the space, which determines the
/// behavior of light within the space.
pub fn light_physics(mut self, light_physics: LightPhysics) -> Self {
self.physics.light = light_physics;
self
}
/// Sets the value for [`Space::spawn`], which determines the default circumstances of
/// new characters.
///
/// If not set, the default spawn position will be [0, 0, 0].
/// (TODO: Improve this and document it centrally.)
pub fn spawn(mut self, spawn: Spawn) -> Self {
self.spawn = Some(spawn);
self
}
/// TODO: not sure if this is good public API
#[allow(unused)] // currently only used on feature=save
pub(crate) fn behaviors(mut self, behaviors: BehaviorSet<Space>) -> Self {
self.behaviors = behaviors;
self
}
}
impl<B: SpaceBuilderBounds> SpaceBuilder<B> {
/// Set the bounds unless they have already been set.
pub fn bounds_if_not_set(self, bounds_fn: impl FnOnce() -> GridAab) -> SpaceBuilder<Vol<()>> {
// Delegate to the trait. (This method exists so the trait need not be imported.)
SpaceBuilderBounds::bounds_if_not_set(self, bounds_fn)
}
}
impl SpaceBuilder<()> {
/// Use [`SpaceBuilder::default()`] as the public way to call this.
pub(super) fn new() -> Self {
Self {
bounds: (),
spawn: None,
physics: SpacePhysics::DEFAULT,
behaviors: BehaviorSet::new(),
contents: Fill::Block(AIR),
}
}
/// Set the bounds of the space, outside which no blocks may be placed.
///
/// Panics if `bounds` has a volume exceeding `usize::MAX`.
/// (But there will likely be a memory allocation failure well below that point.)
pub fn bounds(self, bounds: GridAab) -> SpaceBuilder<Vol<()>> {
SpaceBuilder {
bounds: bounds.to_vol().unwrap(),
spawn: self.spawn,
physics: self.physics,
behaviors: self.behaviors,
contents: self.contents,
}
}
}
impl SpaceBuilder<Vol<()>> {
/// Sets the default spawn location of new characters.
///
/// Panics if any of the given coordinates is infinite or NaN.
#[track_caller]
pub fn spawn_position(mut self, position: FreePoint) -> Self {
assert!(
position.to_vector().square_length().is_finite(),
"spawn_position must be finite"
);
let mut spawn = self
.spawn
.unwrap_or_else(|| Spawn::default_for_new_space(self.bounds.bounds()));
spawn.set_eye_position(position);
self.spawn = Some(spawn);
self
}
/// Sets the initial contents of the space using a palette (numbered list of blocks)
/// and indices into that palette for every in-bounds cube.
///
/// The input data must meet all of these requirements, or a [`PaletteError`] will be
/// returned:
///
/// * `palette` must have no more than `BlockIndex::MAX + 1` elements.
/// * `contents` must have the same bounds as were set for this space.
/// * `contents` must contain no elements that are out of bounds of the `palette`.
/// * `light`, if specified, must have the same bounds as were set for this space.
///
/// The `palette` is allowed to contain duplicate elements, but they will be combined.
/// In general, the produced [`Space`] will not necessarily have the same indices
/// as were provided.
///
/// Calling this method will replace any previous specification of the contents,
/// such as [`filled_with()`](Self::filled_with()).
pub fn palette_and_contents<P>(
self,
palette: P,
contents: Vol<Box<[BlockIndex]>>,
light: Option<Vol<Box<[PackedLight]>>>,
) -> Result<Self, PaletteError>
where
P: IntoIterator<IntoIter: ExactSizeIterator<Item = Block>>,
{
self.palette_and_contents_impl(&mut palette.into_iter(), contents, light)
}
fn palette_and_contents_impl(
mut self,
palette: &mut dyn ExactSizeIterator<Item = Block>,
mut contents: Vol<Box<[BlockIndex]>>,
light: Option<Vol<Box<[PackedLight]>>>,
) -> Result<Self, PaletteError> {
// Validate palette.
let (mut palette, remapping) = Palette::from_blocks(palette)?;
// Validate bounds.
if contents.bounds() != self.bounds {
return Err(PaletteError::WrongDataBounds {
expected: self.bounds.bounds(),
actual: contents.bounds(),
});
}
if let Some(light) = light.as_ref() {
if light.bounds() != self.bounds {
return Err(PaletteError::WrongDataBounds {
expected: self.bounds.bounds(),
actual: light.bounds(),
});
}
}
// Validate data and update palette contents
let palette_len = palette.entries().len();
for (cube, contents_block_index) in contents.iter_mut() {
if let Some(&new_block_index) = remapping.get(contents_block_index) {
// Remap indices in the case where the palette contained duplicates
*contents_block_index = new_block_index;
} else if usize::from(*contents_block_index) >= palette_len {
// If the index was not remapped and is out of range then it's invalid.
return Err(PaletteError::Index {
index: *contents_block_index,
cube,
palette_len,
});
}
palette.increment(*contents_block_index);
}
palette.free_all_zero_counts();
// Store data
self.contents = Fill::Data {
palette,
contents,
light,
};
Ok(self)
}
/// Construct a [`Space`] with the contents and settings from this builder.
///
/// The builder must have had bounds specified.
pub fn build(self) -> Space {
Space::new_from_builder(self)
}
}
impl Default for SpaceBuilder<()> {
fn default() -> Self {
Self::new()
}
}
/// Helper for [`SpaceBuilder::bounds_if_not_set()`]. Do not call or implement this trait.
pub trait SpaceBuilderBounds: sbb::SbbSealed + Sized {
/// Set the bounds unless they have already been set.
///
/// This function is an implementation detail; call
/// [`SpaceBuilder::bounds_if_not_set()`] instead.
#[doc(hidden)]
fn bounds_if_not_set(
builder: SpaceBuilder<Self>,
bounds_fn: impl FnOnce() -> GridAab,
) -> SpaceBuilder<Vol<()>>;
}
impl SpaceBuilderBounds for () {
fn bounds_if_not_set(
builder: SpaceBuilder<Self>,
bounds_fn: impl FnOnce() -> GridAab,
) -> SpaceBuilder<Vol<()>> {
builder.bounds(bounds_fn())
}
}
impl SpaceBuilderBounds for Vol<()> {
fn bounds_if_not_set(
builder: SpaceBuilder<Self>,
_bounds_fn: impl FnOnce() -> GridAab,
) -> SpaceBuilder<Vol<()>> {
builder
}
}
/// Module for sealed trait
mod sbb {
use super::*;
#[doc(hidden)]
#[allow(unnameable_types)]
pub trait SbbSealed {}
impl SbbSealed for () {}
impl SbbSealed for Vol<()> {}
}
#[cfg(feature = "arbitrary")]
#[mutants::skip]
impl<'a> arbitrary::Arbitrary<'a> for Space {
fn arbitrary(u: &mut arbitrary::Unstructured<'a>) -> arbitrary::Result<Self> {
use crate::content::make_some_blocks;
// TODO: Should be reusing Vol as Arbitrary for this.
let bounds = Vol::<()>::arbitrary_with_max_volume(u, 2048)?;
let mut space = Space::builder(bounds.bounds()) // TODO: builder should accept Vol
.physics(u.arbitrary()?)
.spawn(u.arbitrary()?)
.build();
// Generate some blocks to put in the space
let mut blocks = alloc::vec::Vec::from(make_some_blocks::<2>()); // TODO: generate arbitrary blocks with attributes
#[allow(clippy::same_item_push)]
for _ in 0..6 {
// Make it probable that blocks are AIR
blocks.push(AIR);
}
// Fill space with blocks
// TODO: use palette mechanism instead now that we have it
let mut failure = None;
space
.fill(space.bounds(), |_| {
match u.choose(&blocks) {
Ok(block) => Some(block),
Err(e) => {
// We can't abort a space.fill() early unless we resort to catch_unwind.
failure = Some(e);
None
}
}
})
.unwrap();
if let Some(e) = failure {
return Err(e);
}
Ok(space)
}
}
#[cfg(test)]
mod tests {
use crate::color_block;
use crate::content::make_some_blocks;
use crate::math::{Cube, Rgba};
use super::*;
#[test]
fn defaults() {
let bounds = GridAab::from_lower_size([1, 2, 3], [1, 1, 1]);
let space = Space::builder(bounds).build();
space.consistency_check();
assert_eq!(space.bounds(), bounds);
assert_eq!(space[bounds.lower_bounds()], AIR);
assert_eq!(space.physics(), &SpacePhysics::default());
assert_eq!(space.spawn(), &Spawn::default_for_new_space(bounds));
}
#[test]
fn filled_with() {
let bounds = GridAab::from_lower_size([1, 2, 3], [1, 1, 1]);
let block = color_block!(Rgba::WHITE);
let space = Space::builder(bounds).filled_with(block.clone()).build();
space.consistency_check();
assert_eq!(space[bounds.lower_bounds()], block);
}
#[test]
fn bounds_if_not_set_when_not_set() {
let bounds = GridAab::from_lower_size([1, 2, 3], [1, 1, 1]);
assert_eq!(
SpaceBuilder::new()
.bounds_if_not_set(|| bounds)
.build()
.bounds(),
bounds
);
}
#[test]
fn bounds_if_not_set_when_already_set() {
let first_bounds = GridAab::from_lower_size([1, 2, 3], [1, 1, 1]);
let ignored_bounds = GridAab::from_lower_size([100, 2, 3], [1, 1, 1]);
assert_eq!(
Space::builder(first_bounds)
.bounds_if_not_set(|| ignored_bounds)
.build()
.bounds(),
first_bounds
);
}
#[test]
fn palette_err_too_long() {
let bounds = GridAab::ORIGIN_CUBE;
assert_eq!(
Space::builder(bounds)
.palette_and_contents(vec![AIR; 65537], Vol::from_element(2), None,)
.unwrap_err(),
PaletteError::PaletteTooLarge { len: 65537 }
);
}
#[test]
fn palette_err_too_short_for_contents() {
let bounds = GridAab::ORIGIN_CUBE;
assert_eq!(
Space::builder(bounds)
.palette_and_contents([AIR], Vol::from_element(2), None,)
.unwrap_err(),
PaletteError::Index {
index: 2,
cube: Cube::new(0, 0, 0),
palette_len: 1
}
);
}
#[test]
fn palette_err_contents_wrong_bounds() {
assert_eq!(
Space::builder(GridAab::single_cube(Cube::new(1, 0, 0)))
.palette_and_contents([AIR], Vol::from_element(0), None)
.unwrap_err(),
PaletteError::WrongDataBounds {
expected: GridAab::single_cube(Cube::new(1, 0, 0)),
actual: GridAab::ORIGIN_CUBE,
}
);
}
/// Duplicate blocks are permitted in the input palette even though `Space` doesn't
/// allow duplicates in its own palette. This is because deserialized/imported input
/// might have duplicates it did not intend, once the foreign or old blocks are
/// converted into specific [`Block`] instances.
#[test]
fn palette_with_duplicate_entries() {
let bounds = GridAab::from_lower_size([0, 0, 0], [3, 1, 1]);
let [block0, block1] = make_some_blocks();
let space = Space::builder(bounds)
.palette_and_contents(
[block0.clone(), block1.clone(), block0.clone()],
Vol::from_elements(bounds, [0, 1, 2]).unwrap(),
None,
)
.unwrap()
.build();
space.consistency_check();
// We do not require the new space to have exactly the same indices as the input,
// but the blocks should match.
assert_eq!(space[[0, 0, 0]], block0);
assert_eq!(space[[1, 0, 0]], block1);
assert_eq!(space[[2, 0, 0]], block0);
}
/// Unused entries in a palette should be converted to canonical tombstone entries.
#[test]
fn palette_with_unused_entries() {
let bounds = GridAab::from_lower_size([0, 0, 0], [2, 1, 1]);
let blocks = make_some_blocks::<3>();
let space = Space::builder(bounds)
.palette_and_contents(
blocks.clone(),
Vol::from_elements(bounds, [0, 2]).unwrap(),
None,
)
.unwrap()
.build();
space.consistency_check();
// blocks[1] was not used so it should not be in the palette.
let found = space
.block_data()
.iter()
.find(|entry| entry.block == blocks[1]);
assert!(found.is_none(), "{found:?}");
}
// TODO: test and implement initial fill that has a tick_action that needs to be
// activated properly
// TODO: test all builder features
}