[−][src]Struct all_is_cubes::blockgen::LandscapeBlocks
A collection of block types assigned specific roles in generating outdoor landscapes.
Fields
air: Block
grass: Block
dirt: Block
stone: Block
trunk: Block
leaves: Block
Implementations
impl LandscapeBlocks
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Trait Implementations
impl Default for LandscapeBlocks
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fn default() -> LandscapeBlocks
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Generate a bland instance of LandscapeBlocks
with single color blocks.
Auto Trait Implementations
impl !RefUnwindSafe for LandscapeBlocks
impl !Send for LandscapeBlocks
impl !Sync for LandscapeBlocks
impl Unpin for LandscapeBlocks
impl !UnwindSafe for LandscapeBlocks
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Erased for T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,