1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371
use core::fmt;
/// Acts as polyfill for float methods
#[cfg(not(feature = "std"))]
#[allow(unused_imports)]
use num_traits::float::FloatCore as _;
use crate::math::{
Aab, FreeCoordinate, FreePoint, FreeVector, GridAab, GridCoordinate, GridPoint, GridVector,
};
use crate::util::ConciseDebug;
/// “A cube”, in this documentation, is a unit cube whose corners' coordinates are integers.
/// This type identifies such a cube by the coordinates of its most negative corner.
///
/// The valid coordinate range is that of [`GridCoordinate`].
/// Note, however, that in most applications, cubes with lower corner coordinates equal to
/// [`GridCoordinate::MAX`] will not be valid, because their other corners are out of
/// range. The [`Cube`] type does not enforce this, because it would be unergonomic to
/// require fallible conversions there. Instead, the conversion from [`Cube`] to its
/// bounding [`GridAab`] may panic. Generally, this should be avoided by checking
/// the cube with [`GridAab::contains_cube()`] on some existing [`GridAab`].
///
/// Considered in continuous space (real, or floating-point, coordinates), the ranges of
/// coordinates a cube contains are half-open intervals: lower inclusive and upper exclusive.
///
/// # Representation
///
/// This struct is guaranteed to be three `i32` without padding, and so may be reinterpreted
/// as any type of identical layout such as `[i32; 3]`.
///
/// # Why have a dedicated type for this?
///
/// * Primarily, to avoid confusion between points (zero size) and cubes (nonzero size)
/// that causes off-by-one errors when rotating objects.
/// * To provide convenient methods for operations on cubes that aren't natural operations
/// on points.
/// * To reduce our dependence on external math libraries as part of our API.
#[derive(Clone, Copy, Eq, Hash, PartialEq, bytemuck::Pod, bytemuck::Zeroable)]
#[cfg_attr(feature = "arbitrary", derive(arbitrary::Arbitrary))]
#[allow(missing_docs, clippy::exhaustive_structs)]
#[repr(C)]
pub struct Cube {
pub x: i32,
pub y: i32,
pub z: i32,
}
impl Cube {
/// Equal to `Cube::new(0, 0, 0)`.
///
/// Note that this is not a box _centered_ on the coordinate origin.
pub const ORIGIN: Self = Self::new(0, 0, 0);
/// Construct `Cube { x, y, z }` from the given coordinates.
#[inline]
pub const fn new(x: GridCoordinate, y: GridCoordinate, z: GridCoordinate) -> Self {
Self { x, y, z }
}
/// Convert a point in space to the unit cube that encloses it.
///
/// Such cubes are defined to be half-open intervals on each axis; that is,
/// an integer coordinate is counted as part of the cube extending positively
/// from that coordinate.
///
/// If the point coordinates are outside of the numeric range of [`GridCoordinate`],
/// returns [`None`].
///
/// ```
/// # extern crate all_is_cubes_base as all_is_cubes;
/// use all_is_cubes::math::{FreePoint, Cube};
///
/// assert_eq!(Cube::containing(FreePoint::new(1.0, 1.5, -2.5)), Some(Cube::new(1, 1, -3)));
/// ```
#[inline]
pub fn containing(point: FreePoint) -> Option<Self> {
const RANGE: core::ops::Range<FreeCoordinate> =
(GridCoordinate::MIN as FreeCoordinate)..(GridCoordinate::MAX as FreeCoordinate + 1.0);
if RANGE.contains(&point.x) && RANGE.contains(&point.y) && RANGE.contains(&point.z) {
Some(Self::from(
point.map(|component| component.floor() as GridCoordinate),
))
} else {
None
}
}
/// Returns the corner of this cube with the most negative coordinates.
#[inline] // trivial arithmetic
pub fn lower_bounds(self) -> GridPoint {
self.into()
}
/// Returns the corner of this cube with the most positive coordinates.
///
/// Panics if `self` has any coordinates equal to [`GridCoordinate::MAX`].
/// Generally, that should be avoided by checking the cube with
/// [`GridAab::contains_cube()`] on some existing [`GridAab`] before calling this
/// method.
#[inline]
#[track_caller]
pub fn upper_bounds(self) -> GridPoint {
self.checked_add(GridVector::new(1, 1, 1))
.expect("Cube::upper_bounds() overflowed")
.lower_bounds()
}
/// Returns the midpoint of this cube.
#[inline] // trivial arithmetic
pub fn midpoint(self) -> FreePoint {
let Self { x, y, z } = self;
FreePoint::new(
FreeCoordinate::from(x) + 0.5,
FreeCoordinate::from(y) + 0.5,
FreeCoordinate::from(z) + 0.5,
)
}
/// Constructs a [`GridAab`] with a volume of 1, containing this cube.
///
/// Panics if `self` has any coordinates equal to [`GridCoordinate::MAX`].
/// Generally, that should be avoided by checking the cube with
/// [`GridAab::contains_cube()`] on some existing [`GridAab`] before calling this
/// method.
#[inline]
pub fn grid_aab(self) -> GridAab {
GridAab::from_lower_size(self.lower_bounds(), [1, 1, 1])
}
/// Returns the bounding box in floating-point coordinates containing this cube.
///
/// ```
/// # extern crate all_is_cubes_base as all_is_cubes;
/// use all_is_cubes::math::{Aab, Cube};
///
/// assert_eq!(
/// Cube::new(10, 20, -30).aab(),
/// Aab::new(10.0, 11.0, 20.0, 21.0, -30.0, -29.0)
/// );
/// ```
#[inline]
pub fn aab(self) -> Aab {
// Note: this does not use `.upper_bounds()` so that it is non-panicking.
let lower = GridPoint::from(self).map(FreeCoordinate::from);
Aab::from_lower_upper(lower, lower + FreeVector::new(1.0, 1.0, 1.0))
}
/// Componentwise [`GridCoordinate::checked_add()`].
#[must_use]
#[inline]
pub fn checked_add(self, v: GridVector) -> Option<Self> {
Some(Self {
x: self.x.checked_add(v.x)?,
y: self.y.checked_add(v.y)?,
z: self.z.checked_add(v.z)?,
})
}
/// Apply a function to each coordinate independently.
///
/// If a different return type is desired, use `.lower_bounds().map(f)` instead.
#[allow(clippy::return_self_not_must_use)]
#[inline]
pub fn map(self, mut f: impl FnMut(GridCoordinate) -> GridCoordinate) -> Self {
Self {
x: f(self.x),
y: f(self.y),
z: f(self.z),
}
}
}
impl fmt::Debug for Cube {
#[allow(clippy::missing_inline_in_public_items)]
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let Self { x, y, z } = self;
write!(f, "({x:+.3?}, {y:+.3?}, {z:+.3?})")
}
}
impl manyfmt::Fmt<ConciseDebug> for Cube {
#[allow(clippy::missing_inline_in_public_items)]
fn fmt(&self, f: &mut fmt::Formatter<'_>, _: &ConciseDebug) -> fmt::Result {
fmt::Debug::fmt(self, f)
}
}
mod arithmetic {
use super::*;
use crate::math::Axis;
use core::ops;
impl ops::Add<GridVector> for Cube {
type Output = Self;
#[inline]
fn add(self, rhs: GridVector) -> Self::Output {
Self::from(self.lower_bounds() + rhs)
}
}
impl ops::AddAssign<GridVector> for Cube {
#[inline]
fn add_assign(&mut self, rhs: GridVector) {
*self = Self::from(self.lower_bounds() + rhs)
}
}
impl ops::Sub<GridVector> for Cube {
type Output = Self;
#[inline]
fn sub(self, rhs: GridVector) -> Self::Output {
Self::from(self.lower_bounds() - rhs)
}
}
impl ops::SubAssign<GridVector> for Cube {
#[inline]
fn sub_assign(&mut self, rhs: GridVector) {
*self = Self::from(self.lower_bounds() - rhs)
}
}
impl ops::Sub<Cube> for Cube {
type Output = GridVector;
#[inline]
fn sub(self, rhs: Cube) -> Self::Output {
self.lower_bounds() - rhs.lower_bounds()
}
}
impl ops::Index<Axis> for Cube {
type Output = GridCoordinate;
#[inline]
fn index(&self, index: Axis) -> &Self::Output {
match index {
Axis::X => &self.x,
Axis::Y => &self.y,
Axis::Z => &self.z,
}
}
}
impl ops::IndexMut<Axis> for Cube {
#[inline]
fn index_mut(&mut self, index: Axis) -> &mut Self::Output {
match index {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
Axis::Z => &mut self.z,
}
}
}
}
mod conversion {
use super::*;
impl AsRef<[GridCoordinate; 3]> for Cube {
#[inline]
fn as_ref(&self) -> &[GridCoordinate; 3] {
bytemuck::cast_ref(self)
}
}
impl AsMut<[GridCoordinate; 3]> for Cube {
#[inline]
fn as_mut(&mut self) -> &mut [GridCoordinate; 3] {
bytemuck::cast_mut(self)
}
}
impl core::borrow::Borrow<[GridCoordinate; 3]> for Cube {
#[inline]
fn borrow(&self) -> &[GridCoordinate; 3] {
bytemuck::cast_ref(self)
}
}
impl core::borrow::BorrowMut<[GridCoordinate; 3]> for Cube {
#[inline]
fn borrow_mut(&mut self) -> &mut [GridCoordinate; 3] {
bytemuck::cast_mut(self)
}
}
impl From<Cube> for [GridCoordinate; 3] {
#[inline]
fn from(Cube { x, y, z }: Cube) -> [GridCoordinate; 3] {
[x, y, z]
}
}
impl From<Cube> for GridPoint {
#[inline]
fn from(Cube { x, y, z }: Cube) -> GridPoint {
GridPoint::new(x, y, z)
}
}
impl From<[GridCoordinate; 3]> for Cube {
#[inline]
fn from([x, y, z]: [GridCoordinate; 3]) -> Self {
Self { x, y, z }
}
}
impl From<GridPoint> for Cube {
#[inline]
fn from(GridPoint { x, y, z, _unit }: GridPoint) -> Self {
Self { x, y, z }
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use euclid::point3;
#[test]
fn containing_simple() {
assert_eq!(
Cube::containing(point3(1.5, -2.0, -3.5)),
Some(Cube::new(1, -2, -4))
);
}
#[test]
fn containing_inf() {
assert_eq!(
Cube::containing(point3(FreeCoordinate::INFINITY, 0., 0.)),
None
);
assert_eq!(
Cube::containing(point3(-FreeCoordinate::INFINITY, 0., 0.)),
None
);
}
#[test]
fn containing_nan() {
assert_eq!(Cube::containing(point3(0., 0., FreeCoordinate::NAN)), None);
}
#[test]
fn containing_in_and_out_of_range() {
let fmax = FreeCoordinate::from(GridCoordinate::MAX);
let fmin = FreeCoordinate::from(GridCoordinate::MIN);
// min Z
assert_eq!(Cube::containing(point3(0., 0., fmin - 0.001)), None);
assert_eq!(
Cube::containing(point3(0., 0., fmin + 0.001,)),
Some(Cube::new(0, 0, GridCoordinate::MIN))
);
// max Z
assert_eq!(
Cube::containing(point3(0., 0., fmax + 0.999,)),
Some(Cube::new(0, 0, GridCoordinate::MAX))
);
assert_eq!(Cube::containing(point3(0., 0., fmax + 1.001)), None);
// max Y (exercise more axes)
assert_eq!(
Cube::containing(point3(0., fmax + 0.999, 0.)),
Some(Cube::new(0, GridCoordinate::MAX, 0))
);
assert_eq!(Cube::containing(point3(0., fmax + 1.001, 0.)), None);
// max X
assert_eq!(
Cube::containing(point3(fmax + 0.999, 0., 0.)),
Some(Cube::new(GridCoordinate::MAX, 0, 0))
);
assert_eq!(Cube::containing(point3(fmax + 1.001, 0., 0.)), None);
}
}