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PreSolveHook

Type Alias PreSolveHook 

Source
pub type PreSolveHook = Box<dyn Fn(usize, usize, &Contact) -> bool + Send + Sync>;
Expand description

Pre-solve contact hook callback type

Called before each contact is solved. Return false to skip this contact. This allows game logic to filter contacts (e.g., one-way platforms, character controllers that ignore certain collisions).

Aliased Typeยง

pub struct PreSolveHook(/* private fields */);