pub trait WebSocketScriptRenderer {
// Required method
fn language_name(&self) -> &'static str;
}Expand description
Per-language WebSocket script renderer.
Implementations live next to the per-language codegen module
(crates/alef-e2e/src/codegen/<lang>/ws.rs).
This is currently a stub: the trait methods will be filled in alongside
Phase 2B/2C of the e2e flip, when each language’s WebSocket assertions are
migrated to drive the binding’s TestClient.connect_websocket() API.
Required Methods§
Sourcefn language_name(&self) -> &'static str
fn language_name(&self) -> &'static str
Identifier used in fixture skip directives (e.g. "python").