aisimulate_core/replay/core/
mod.rs1use anyhow::Result;
10use uuid::Uuid;
11
12use crate::replay::ReplayTerminalStatus;
13
14pub mod round_robin;
15
16pub trait RequestIdentity {
17 fn request_id(&self) -> Option<Uuid>;
18
19 fn preferred_dp_rank(&self) -> Option<u32> {
22 None
23 }
24}
25
26#[derive(Debug)]
27pub struct ReadyArrival<Request, Metadata> {
28 pub request: Request,
29 pub arrival_time_ms: f64,
30 pub metadata: Metadata,
31 pub authored_request_id: Option<String>,
32 pub play_id: Option<String>,
33 pub dispatched_at_ms: f64,
34 pub session_id: Option<String>,
35 pub turn_index: Option<usize>,
36}
37
38pub trait AdmissionSource {
39 type Request;
40 type Metadata;
41
42 fn next_ready_time_ms(&mut self) -> Option<f64>;
43 fn drain_ready(
44 &mut self,
45 now_ms: f64,
46 cluster_in_flight: usize,
47 ) -> Result<Vec<ReadyArrival<Self::Request, Self::Metadata>>>;
48 fn on_output_token(&mut self, request_id: Uuid, token_id: u32) -> Result<()>;
49 fn on_terminal(
50 &mut self,
51 request_id: Uuid,
52 now_ms: f64,
53 status: ReplayTerminalStatus,
54 ) -> Result<()>;
55 fn is_drained(&self) -> bool;
56 fn total_requests(&self) -> usize;
57}
58
59#[derive(Debug, Clone, Copy, PartialEq, Eq)]
60pub struct PlacementCacheSample {
61 pub overlap_blocks: u32,
63 pub best_available_overlap_blocks: u32,
65 pub isl_blocks: u32,
66}
67
68#[derive(Debug, Clone, Copy, PartialEq, Eq)]
69pub struct Placement {
70 pub request_id: Uuid,
71 pub scheduler_id: usize,
72 pub reported_overlap_tokens: usize,
73 pub cache_sample: Option<PlacementCacheSample>,
74 pub placement_replica_id: Option<usize>,
76}
77
78#[derive(Debug)]
79pub enum PlacementDecision {
80 Immediate(Placement),
81 Queued,
82}
83
84#[derive(Debug)]
85pub struct PlacementEffects {
86 pub decision: PlacementDecision,
87 pub released: Vec<Placement>,
88}
89
90#[derive(Debug, Clone, PartialEq, Eq)]
91pub struct WorkerTopology {
92 pub worker_id: usize,
93 pub scheduler_ids: Vec<usize>,
94}
95
96pub trait PlacementPolicy<Request> {
97 type Metadata;
98 type Observation;
99
100 fn place(
101 &mut self,
102 request: &Request,
103 metadata: Self::Metadata,
104 session_id: Option<String>,
105 now_ms: f64,
106 ) -> Result<PlacementEffects>;
107 fn observe(&mut self, observation: Self::Observation, now_ms: f64) -> Result<Vec<Placement>>;
108 fn cancel_pending(&mut self, request_id: Uuid) -> bool;
109 fn request_terminal(&mut self, request_id: Uuid, now_ms: f64) -> Result<Vec<Placement>>;
110 fn prefill_completed(&mut self, request_id: Uuid, now_ms: f64) -> Result<Vec<Placement>>;
111 fn pending_count(&self) -> usize;
112 fn worker_ready(&mut self, worker: WorkerTopology, now_ms: f64) -> Result<Vec<Placement>>;
113 fn worker_draining(&mut self, worker: WorkerTopology, now_ms: f64) -> Result<Vec<Placement>>;
114 fn worker_removed(&mut self, worker: WorkerTopology, now_ms: f64) -> Result<Vec<Placement>>;
115 fn topology_settled(&mut self, now_ms: f64) -> Result<Vec<Placement>>;
116}
117
118#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
119pub(crate) struct EngineProgress {
120 pub(crate) made_progress: bool,
121 pub(crate) had_raw_observations: bool,
122}
123
124pub trait EngineEventBatch: Default {
125 fn is_empty(&self) -> bool;
126 fn append(&mut self, other: Self);
127}
128
129impl EngineEventBatch for () {
130 #[inline]
131 fn is_empty(&self) -> bool {
132 true
133 }
134
135 #[inline]
136 fn append(&mut self, _other: Self) {}
137}
138
139#[derive(Debug, Default)]
140pub struct NoEngineEvents;