Struct airmash_protocol::server::PlayerKill[][src]

pub struct PlayerKill {
    pub id: Player,
    pub killer: Option<Player>,
    pub pos: Position,
}

Fields

Trait Implementations

impl Copy for PlayerKill
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impl Clone for PlayerKill
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for PlayerKill
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Formats the value using the given formatter. Read more

impl From<PlayerKill> for ServerPacket
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Performs the conversion.

Auto Trait Implementations

impl Send for PlayerKill

impl Sync for PlayerKill