Struct airmash_protocol::server::GamePlayersAlive [−][src]
pub struct GamePlayersAlive { pub players: u16, }
Info on the number of players currently alive
Fields
players: u16
Trait Implementations
impl Copy for GamePlayersAlive
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impl Copy for GamePlayersAlive
impl Clone for GamePlayersAlive
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impl Clone for GamePlayersAlive
fn clone(&self) -> GamePlayersAlive
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fn clone(&self) -> GamePlayersAlive
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for GamePlayersAlive
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impl Debug for GamePlayersAlive
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl From<GamePlayersAlive> for ServerPacket
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impl From<GamePlayersAlive> for ServerPacket
fn from(v: GamePlayersAlive) -> Self
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fn from(v: GamePlayersAlive) -> Self
Performs the conversion.
Auto Trait Implementations
impl Send for GamePlayersAlive
impl Send for GamePlayersAlive
impl Sync for GamePlayersAlive
impl Sync for GamePlayersAlive