Struct airmash_protocol::server::GameFirewall[][src]

pub struct GameFirewall {
    pub ty: FirewallUpdateType,
    pub status: FirewallStatus,
    pub pos: Position,
    pub radius: f32,
    pub speed: f32,
}

Update the "Wall of Fire" in BTR

Fields

Trait Implementations

impl Copy for GameFirewall
[src]

impl Clone for GameFirewall
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for GameFirewall
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Formats the value using the given formatter. Read more

impl From<GameFirewall> for ServerPacket
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Performs the conversion.

Auto Trait Implementations