Struct airmash_protocol::server::PlayerUpgrade [] [src]

pub struct PlayerUpgrade {
    pub upgrades: u16,
    pub ty: u8,
    pub speed: u8,
    pub defense: u8,
    pub energy: u8,
    pub missile: u8,
}

Event fired when a player upgrades themself.

Fields

Trait Implementations

impl Clone for PlayerUpgrade
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Debug for PlayerUpgrade
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Formats the value using the given formatter. Read more

impl Copy for PlayerUpgrade
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Auto Trait Implementations

impl Send for PlayerUpgrade

impl Sync for PlayerUpgrade