Struct airmash_protocol::server::PlayerType [] [src]

pub struct PlayerType {
    pub id: u16,
    pub ty: PlaneType,
}

Event fired when a player changes their plane.

Fields

Player id

New plane type

Trait Implementations

impl Clone for PlayerType
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Debug for PlayerType
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Formats the value using the given formatter. Read more

impl Copy for PlayerType
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Auto Trait Implementations

impl Send for PlayerType

impl Sync for PlayerType