Struct airmash_protocol::server::EventRepelPlayer
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pub struct EventRepelPlayer { pub id: u16, pub keystats: u8, pub pos_x: f32, pub pos_y: f32, pub rot: f32, pub speed_x: f32, pub speed_y: f32, pub energy: f32, pub energy_regen: f32, pub player_health: f32, pub player_health_regen: f32, }
Data about players repelled by a goliath deflect.
Fields
id: u16
keystats: u8
pos_x: f32
pos_y: f32
rot: f32
speed_x: f32
speed_y: f32
energy: f32
energy_regen: f32
player_health: f32
player_health_regen: f32
Trait Implementations
impl Clone for EventRepelPlayer
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fn clone(&self) -> EventRepelPlayer
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for EventRepelPlayer
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more