pub fn mouse_events_handler(
app_state: Res<'_, State<AppState>>,
mouse_events: EventReader<'_, '_, MouseEvent>,
overview_events: EventWriter<'_, OverviewEvent>,
analysis_events: EventWriter<'_, AnalysisEvent>,
reports_events: EventWriter<'_, ReportsEvent>,
credits_events: EventWriter<'_, CreditsEvent>,
)