Struct aho_corasick::Sparse [] [src]

pub struct Sparse(_);

State transitions that are always sparse.

This can use enormous amounts of memory when there are many patterns, but matching is very fast.

Trait Implementations

impl Debug for Sparse
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Clone for Sparse
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fn clone(&self) -> Sparse

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source. Read more

impl Transitions for Sparse
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fn new(_: u32) -> Sparse

Return a new state at the given depth.

fn goto(&self, b: u8) -> StateIdx

Return the next state index given the next character.

fn set_goto(&mut self, b: u8, si: StateIdx)

Set the next state index for the character given.

fn heap_bytes(&self) -> usize

The memory use in bytes (on the heap) of this set of transitions.