mod impl_fmt;
#[cfg(feature = "serde")]
mod serde;
#[cfg(test)]
mod tests;
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ActorID(Inner);
impl ActorID {
pub(crate) fn new(system: usize, actor: usize, seq: usize) -> Self {
Self(Inner { system, actor, seq })
}
pub(crate) fn system(&self) -> usize {
self.0.system
}
pub(crate) fn actor(&self) -> usize {
self.0.actor
}
pub(crate) fn seq(&self) -> usize {
self.0.seq
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
struct Inner {
system: usize,
actor: usize,
seq: usize,
}