pub fn render_scanlines_aa_solid<PF: PixelFormat>(
ras: &mut RasterizerScanlineAa,
sl: &mut ScanlineU8,
ren: &mut RendererBase<PF>,
color: &PF::ColorType,
)Expand description
Render all scanlines from the rasterizer as a solid color.
This is the primary rendering function that ties together the full AGG pipeline: rasterizer → scanline → renderer.
Port of C++ render_scanlines_aa_solid().
Works with ScanlineU8 (unpacked per-pixel coverage). Each span has
positive len and references into the covers array.