Expand description
Path storage — the primary vertex container for AGG.
Port of agg_path_storage.h — stores vertices with path commands.
Uses Vec<VertexD> instead of C++’s block-based vertex_block_storage
since Rust’s Vec already provides amortized O(1) push.
Structs§
- Line
Adaptor - Adaptor for a single line segment as a
VertexSource. - Path
Storage - Path storage — the main vertex container.
- Poly
Plain Adaptor - Adaptor that wraps a flat slice of coordinates
[x0, y0, x1, y1, ...]as aVertexSource.