pub fn stack_blur_rgba32(rbuf: &mut RowAccessor, rx: u32, ry: u32)Expand description
Apply stack blur to an RGBA32 rendering buffer.
Port of C++ stack_blur_rgba32<Img>.
Operates in-place on the buffer with independent horizontal and vertical
radii. Radius is clamped to 254.
Component order: R=0, G=1, B=2, A=3.