agg_gui/widget.rs
1//! Widget trait, tree traversal, and the top-level [`App`] struct.
2//!
3//! # Coordinate system
4//!
5//! Widget bounds are expressed in **parent-local** first-quadrant (Y-up)
6//! coordinates. A widget at `bounds.x = 10, bounds.y = 20` is drawn 10 units
7//! right and 20 units up from its parent's bottom-left corner.
8//!
9//! OS/browser mouse events arrive in Y-down screen coordinates. The single
10//! conversion `y_up = viewport_height - y_down` happens inside
11//! [`App::on_mouse_move`] / [`App::on_mouse_down`] / [`App::on_mouse_up`].
12//! All widget code sees Y-up coordinates only.
13//!
14//! # Tree traversal
15//!
16//! Paint: root → leaves (children painted on top of parents).
17//! Hit test: root → leaves (deepest child under cursor wins).
18//! Event dispatch: leaf → root (events bubble up; any widget can consume).
19
20use crate::draw_ctx::DrawCtx;
21use crate::event::{Event, EventResult, Key, Modifiers, MouseButton};
22use crate::geometry::{Point, Rect, Size};
23use crate::layout_props::{HAnchor, Insets, VAnchor, WidgetBase};
24
25// ---------------------------------------------------------------------------
26// Widget trait
27// ---------------------------------------------------------------------------
28
29/// Every visible element in the UI is a widget.
30///
31/// Implementors handle their own painting and event handling. The framework
32/// takes care of tree traversal, coordinate translation, and focus management.
33pub trait Widget {
34 /// Bounding rectangle in **parent-local** Y-up coordinates.
35 fn bounds(&self) -> Rect;
36
37 /// Set the bounding rectangle. Called by the parent during layout.
38 fn set_bounds(&mut self, bounds: Rect);
39
40 /// Immutable access to child widgets.
41 fn children(&self) -> &[Box<dyn Widget>];
42
43 /// Mutable access to child widgets (required for event dispatch + layout).
44 fn children_mut(&mut self) -> &mut Vec<Box<dyn Widget>>;
45
46 /// Compute desired size given available space, and update internal layout.
47 ///
48 /// The parent passes the space it can offer; the widget returns the size it
49 /// actually wants to occupy. The parent uses the returned size to set this
50 /// widget's bounds before calling `layout` on the next sibling.
51 fn layout(&mut self, available: Size) -> Size;
52
53 /// Paint this widget's own content into `ctx`.
54 ///
55 /// The framework has already translated `ctx` so that `(0, 0)` is this
56 /// widget's bottom-left corner. **Do not paint children here** — the
57 /// framework recurses into them automatically after `paint` returns.
58 ///
59 /// `ctx` is a `&mut dyn DrawCtx`; the concrete type is either a software
60 /// `GfxCtx` (back-buffer path) or a `GlGfxCtx` (hardware GL path).
61 fn paint(&mut self, ctx: &mut dyn DrawCtx);
62
63 /// Return `true` if `local_pos` (in this widget's local coordinates) falls
64 /// inside this widget's interactive area. Default: axis-aligned rect test.
65 fn hit_test(&self, local_pos: Point) -> bool {
66 let b = self.bounds();
67 local_pos.x >= 0.0
68 && local_pos.x <= b.width
69 && local_pos.y >= 0.0
70 && local_pos.y <= b.height
71 }
72
73 /// When `true`, `hit_test_subtree` stops recursing into this widget's
74 /// children and returns this widget as the hit target. Used for floating
75 /// overlays (e.g. a scrollbar painted above its content) that must claim
76 /// the pointer before children that happen to share the same pixels.
77 /// Default: `false`.
78 fn claims_pointer_exclusively(&self, _local_pos: Point) -> bool {
79 false
80 }
81
82 /// Return true when `local_pos` hits an app-level overlay owned by this
83 /// widget. Unlike normal hit testing, ancestors may be missed because the
84 /// overlay is painted outside their bounds.
85 fn hit_test_global_overlay(&self, _local_pos: Point) -> bool {
86 false
87 }
88
89 /// Whether this widget currently owns an app-modal interaction layer.
90 ///
91 /// When true anywhere in the tree, [`App`](crate::App) routes pointer and
92 /// key events to that modal subtree before normal hit testing so content
93 /// underneath the modal backdrop cannot be interacted with.
94 fn has_active_modal(&self) -> bool {
95 false
96 }
97
98 /// Handle an event. The event's positions are already in **local** Y-up
99 /// coordinates. Return [`EventResult::Consumed`] to stop bubbling.
100 ///
101 /// # Invalidation contract
102 ///
103 /// If your handler mutates state that affects the next paint (hover
104 /// index, focus, button-pressed bool, animation phase, ...), call
105 /// [`crate::animation::request_draw`] from inside the handler. That
106 /// bumps the invalidation epoch, which `dispatch_event` reads to mark
107 /// retained ancestor backbuffers dirty — without it, the cached
108 /// bitmap composites unchanged and your state mutation is invisible
109 /// until something else dirties the cache.
110 ///
111 /// Returning `Consumed` *also* dirties the ancestor path automatically,
112 /// so a consumed click handler that calls `request_draw` is belt-and-
113 /// suspenders. But `MouseMove` handlers that return `Ignored` (the
114 /// usual case for hover-tracking) **only** invalidate via
115 /// `request_draw`'s epoch bump. Forgetting it produces "hover only
116 /// works the first time after I drag the window resize edge" bugs.
117 ///
118 /// `request_draw_without_invalidation` is for the rare cases where
119 /// the visual change is in an app-overlay or a position-only
120 /// composite — see its rustdoc.
121 fn on_event(&mut self, event: &Event) -> EventResult;
122
123 /// Handle a key that was not consumed by the focused widget path.
124 ///
125 /// This is used for window/menu accelerators: focused controls get first
126 /// chance at the key, then visible widgets in paint order may claim it.
127 fn on_unconsumed_key(&mut self, _key: &Key, _modifiers: Modifiers) -> EventResult {
128 EventResult::Ignored
129 }
130
131 /// Whether this widget can receive keyboard focus. Default: false.
132 fn is_focusable(&self) -> bool {
133 false
134 }
135
136 /// Stable identifier for the programmatic focus channel
137 /// ([`crate::focus::request_focus`]).
138 ///
139 /// App code can't reach the [`App`](crate::widget::App)'s private focus
140 /// path to focus a widget the moment it appears (e.g. a search field
141 /// that should grab the keyboard when its overlay opens). A widget that
142 /// returns `Some(id)` here can be focused by calling
143 /// [`crate::focus::request_focus(id)`](crate::focus::request_focus); the
144 /// `App` services the request on its next `layout`, moving focus to the
145 /// matching focusable widget (which dispatches `FocusGained` and raises
146 /// the on-screen keyboard for text inputs). Default: `None`.
147 fn focus_id(&self) -> Option<crate::focus::FocusId> {
148 None
149 }
150
151 /// A static name for this widget type, used by the inspector. Default: "Widget".
152 fn type_name(&self) -> &'static str {
153 "Widget"
154 }
155
156 /// Optional human-readable identifier for this widget instance.
157 ///
158 /// Distinct from [`type_name`] (which is per-type and constant):
159 /// `id` lets external code look up a specific *instance* — used
160 /// today by the demo's z-order persistence to match a saved title
161 /// against a live `Window` in the canvas `Stack`. Default
162 /// implementation returns `None`; widgets that want to be
163 /// identifiable (e.g. `Window` returning its title) override.
164 fn id(&self) -> Option<&str> {
165 None
166 }
167
168 /// Return `false` to suppress painting this widget **and all its children**.
169 /// The widget's own `paint()` will not be called. Default: `true`.
170 fn is_visible(&self) -> bool {
171 true
172 }
173
174 /// Return type-specific properties for the inspector properties pane.
175 ///
176 /// Each entry is `(name, display_value)`. The default returns an empty
177 /// list; widgets override this to expose their state to the inspector.
178 fn properties(&self) -> Vec<(&'static str, String)> {
179 vec![]
180 }
181
182 /// `true` when this widget accepts free-form character input (typing
183 /// arbitrary letters, numbers, punctuation). Used by the on-screen
184 /// software keyboard (`crate::widgets::on_screen_keyboard`) to decide
185 /// whether to slide up when this widget gains focus.
186 ///
187 /// Default is `false`. `TextField` and `TextArea` override to `true`.
188 /// `DragValue` and similar numeric editors should override to `true`
189 /// only when they are in their full-text-edit mode; otherwise the
190 /// keyboard would appear for transient drag interactions.
191 ///
192 /// This is independent of [`is_focusable`](Self::is_focusable) — a
193 /// `Button` is focusable but doesn't accept typed text.
194 fn accepts_text_input(&self) -> bool {
195 false
196 }
197
198 /// Current text contents of this widget if it is text-bearing.
199 /// Used by the on-screen software keyboard to apply the
200 /// sentence-start auto-capitalize heuristic: an empty field (or one
201 /// ending in `.`, `!`, `?`, newline) opens the keyboard with Shift
202 /// active.
203 ///
204 /// Default is `None`. `TextField` and `TextArea` override to return
205 /// their current text. Callers that only need to know *whether* the
206 /// widget accepts text input should use
207 /// [`accepts_text_input`](Self::accepts_text_input).
208 fn text_input_value(&self) -> Option<String> {
209 None
210 }
211
212 /// Preferred keyboard input mode for this widget — used by the
213 /// on-screen software keyboard to pick the initial layer when this
214 /// widget gains focus. Default is
215 /// [`KeyboardInputMode::Text`](crate::widgets::on_screen_keyboard::KeyboardInputMode::Text);
216 /// numeric fields override to
217 /// [`Numeric`](crate::widgets::on_screen_keyboard::KeyboardInputMode::Numeric)
218 /// so the digit pad slides up instead of the letter row.
219 ///
220 /// Only consulted when [`accepts_text_input`](Self::accepts_text_input)
221 /// also returns `true`.
222 fn text_input_mode(&self) -> crate::widgets::on_screen_keyboard::KeyboardInputMode {
223 crate::widgets::on_screen_keyboard::KeyboardInputMode::Text
224 }
225
226 /// Try to lift this widget's visible content upward by `amount`
227 /// pixels. Used by the on-screen-keyboard auto-scroll so a
228 /// focused text field doesn't end up hidden behind the keyboard
229 /// panel: the App walks UP the focus path and asks each ancestor
230 /// to absorb some of the deficit.
231 ///
232 /// Scrolling containers (notably
233 /// [`ScrollView`](crate::widgets::ScrollView)) override this and
234 /// increase their vertical scroll offset by up to `amount`,
235 /// returning how much they actually applied (clamped to their
236 /// remaining slack). Negative `amount` reverses the operation
237 /// (used to restore scroll when focus leaves a text-input).
238 /// Default returns `0.0` — non-scrolling widgets contribute
239 /// nothing.
240 fn try_scroll_to_lift(&mut self, _amount: f64) -> f64 {
241 0.0
242 }
243
244 /// If this widget is text-bearing (e.g. `Label`), update its foreground
245 /// colour. Default is a no-op. Composite widgets call this on their
246 /// children to retint labels without rebuilding them — used by `Button`
247 /// when toggling between active (white text on accent) and inactive
248 /// (theme text on subtle bg) appearances.
249 fn set_label_color(&mut self, _color: crate::color::Color) {}
250
251 /// If this widget is text-bearing (e.g. `Label`), update its
252 /// displayed text. Default is a no-op. Composite widgets that
253 /// own a `Label` child use this to push live values (e.g. an FPS
254 /// counter) into the child without bypassing the standard
255 /// backbuffered glyph cache — calling this on a `Label` only
256 /// invalidates the cache when the text actually changed.
257 fn set_label_text(&mut self, _text: &str) {}
258
259 /// Opt-in reflection accessor for the inspector's typed property editors.
260 ///
261 /// Widgets that derive [`bevy_reflect::Reflect`] (via the `reflect`
262 /// cargo feature) override this to return `Some(self)` so the inspector
263 /// can walk their fields with type information — boolean toggles,
264 /// numeric sliders, color pickers, enum dropdowns — instead of falling
265 /// back to the read-only string [`properties`](Self::properties) list.
266 ///
267 /// Default returns `None`; the inspector then uses the string list.
268 /// Available only with the `reflect` feature so consumers without it
269 /// don't pay the dependency cost.
270 #[cfg(feature = "reflect")]
271 fn as_reflect(&self) -> Option<&dyn bevy_reflect::Reflect> {
272 None
273 }
274
275 /// Mutable counterpart of [`as_reflect`](Self::as_reflect). Used by the
276 /// inspector to write edits back into the live widget.
277 #[cfg(feature = "reflect")]
278 fn as_reflect_mut(&mut self) -> Option<&mut dyn bevy_reflect::Reflect> {
279 None
280 }
281
282 /// Whether this widget renders into its own offscreen buffer before
283 /// compositing into the parent.
284 ///
285 /// When `true`, `paint_subtree` wraps the widget (and all its descendants)
286 /// in `ctx.push_layer` / `ctx.pop_layer`. The widget and its children draw
287 /// into a fresh transparent framebuffer; when complete, the buffer is
288 /// SrcOver-composited back into the parent render target. This enables
289 /// per-widget alpha compositing, caching, and isolation.
290 ///
291 /// Default: `false` (pass-through rendering).
292 fn has_backbuffer(&self) -> bool {
293 false
294 }
295
296 /// Request that this widget subtree be painted into a transient
297 /// transparent compositing layer before being blended into its parent.
298 ///
299 /// Renderers that do not implement real layers ignore this hook. The
300 /// method is mutable so widgets can advance visibility tweens at the
301 /// point where the traversal knows the layer will be painted.
302 fn compositing_layer(&mut self) -> Option<CompositingLayer> {
303 None
304 }
305
306 /// Unified widget-owned backbuffer request.
307 fn backbuffer_spec(&mut self) -> BackbufferSpec {
308 let mode = self.backbuffer_mode();
309 if self.backbuffer_cache_mut().is_some() {
310 BackbufferSpec {
311 kind: match mode {
312 BackbufferMode::Rgba => BackbufferKind::SoftwareRgba,
313 BackbufferMode::LcdCoverage => BackbufferKind::SoftwareLcd,
314 },
315 cached: true,
316 alpha: 1.0,
317 outsets: Insets::ZERO,
318 rounded_clip: None,
319 }
320 } else {
321 BackbufferSpec::none()
322 }
323 }
324
325 /// Mutable retained backbuffer state for widgets that request a
326 /// [`BackbufferSpec`] other than [`BackbufferKind::None`].
327 fn backbuffer_state_mut(&mut self) -> Option<&mut BackbufferState> {
328 None
329 }
330
331 /// Mark this widget's own retained surface dirty, if it owns one.
332 ///
333 /// Invalidates *both* the retained-layer [`BackbufferState`] and the
334 /// per-widget bitmap [`BackbufferCache`]. Inspector edits that mutate
335 /// a widget's reflected props bypass setters that normally invalidate
336 /// the cache (e.g. `Label::set_text`); calling `mark_dirty` after an
337 /// edit restores correct re-raster on the next frame.
338 fn mark_dirty(&mut self) {
339 if let Some(state) = self.backbuffer_state_mut() {
340 state.invalidate();
341 }
342 if let Some(cache) = self.backbuffer_cache_mut() {
343 cache.invalidate();
344 }
345 }
346
347 /// Opt into per-widget CPU bitmap caching with a dirty flag.
348 ///
349 /// Widgets that return `Some(&mut cache)` get their paint +
350 /// children cached as a `Vec<u8>` of RGBA8 pixels. `paint_subtree`
351 /// re-rasterises via AGG only when `cache.dirty` is true; otherwise
352 /// it blits the existing bitmap. GL backends key their texture
353 /// cache on the `Arc`'s pointer identity so the uploaded GPU
354 /// texture is also reused across frames.
355 ///
356 /// The widget is responsible for calling `cache.invalidate()` (or
357 /// setting `cache.dirty = true`) from any mutation that could
358 /// change the rendered output — text/color setters, focus/hover
359 /// state changes, layout size changes, etc. The framework clears
360 /// the flag after a successful re-raster.
361 ///
362 /// Default: `None` (no caching — paint every frame directly).
363 fn backbuffer_cache_mut(&mut self) -> Option<&mut BackbufferCache> {
364 None
365 }
366
367 /// Storage format for this widget's backbuffer. Ignored unless
368 /// [`backbuffer_cache_mut`] returns `Some`. Default
369 /// [`BackbufferMode::Rgba`] — correct for any widget.
370 /// Opt into [`BackbufferMode::LcdCoverage`] only when the widget
371 /// paints opaque content covering its full bounds.
372 fn backbuffer_mode(&self) -> BackbufferMode {
373 BackbufferMode::Rgba
374 }
375
376 /// Whether the inspector should recurse into this widget's children.
377 ///
378 /// Returns `false` for widgets that are part of the inspector infrastructure
379 /// (e.g. the inspector's own `TreeView`) to prevent the inspector from
380 /// showing itself recursively, which would grow the node list every frame.
381 ///
382 /// The widget itself is still included in the inspector snapshot — only
383 /// its subtree is suppressed.
384 fn contributes_children_to_inspector(&self) -> bool {
385 true
386 }
387
388 /// Return `false` to hide this widget (and its subtree) from the inspector
389 /// node snapshot entirely. Intended for zero-size utility widgets such
390 /// as layout-time watchers / tickers / invisible composers — they bloat
391 /// the inspector tree without providing user-relevant information and,
392 /// at scale, can make the inspector's per-frame tree rebuild expensive.
393 fn show_in_inspector(&self) -> bool {
394 true
395 }
396
397 /// Per-widget LCD subpixel preference for backbuffered text rendering.
398 ///
399 /// - `Some(true)` — always raster text with LCD subpixel.
400 /// - `Some(false)` — always use grayscale AA.
401 /// - `None` — defer to the global `font_settings::lcd_enabled()`.
402 ///
403 /// Only widgets that raster text into an offscreen backbuffer act on
404 /// this flag (today: `Label`). Defaulting to `None` means every such
405 /// widget follows the global toggle unless the instance explicitly
406 /// opts in or out.
407 fn lcd_preference(&self) -> Option<bool> {
408 None
409 }
410
411 /// Paint decorations that must appear **on top of all children**.
412 ///
413 /// Called by [`paint_subtree`] after all children have been painted.
414 /// The default implementation is a no-op; override in widgets that need
415 /// to draw overlays (e.g. resize handles, drag previews) that must not
416 /// be occluded by child content.
417 fn paint_overlay(&mut self, _ctx: &mut dyn DrawCtx) {}
418
419 /// Called after `paint`, child painting, and optional overlay painting.
420 ///
421 /// Most widgets do not need this. It exists for widgets that intentionally
422 /// open a backend compositing scope in `paint` and must close it after all
423 /// descendants have rendered into that scope.
424 fn finish_paint(&mut self, _ctx: &mut dyn DrawCtx) {}
425
426 /// Paint app-level overlays after the entire widget tree has been painted.
427 ///
428 /// The traversal preserves this widget's local transform but skips ancestor
429 /// clips and retained parent redraw requirements. Use this for portal-style
430 /// UI that draws outside normal bounds while still participating in the
431 /// widget tree's Z order.
432 fn paint_global_overlay(&mut self, _ctx: &mut dyn DrawCtx) {}
433
434 /// Return a clip rectangle (in local coordinates) that constrains all child
435 /// painting. `paint_subtree` applies this clip before recursing into
436 /// children, then restores the previous clip state afterward. The clip does
437 /// **not** affect `paint_overlay`, which runs after the clip is removed.
438 ///
439 /// The default clips children to this widget's own bounds, preventing
440 /// overflow. Override to return a narrower rect (e.g. Window clips to the
441 /// content area below the title bar, or an empty rect when collapsed).
442 fn clip_children_rect(&self) -> Option<(f64, f64, f64, f64)> {
443 let b = self.bounds();
444 Some((0.0, 0.0, b.width, b.height))
445 }
446
447 /// Affine transform applied between this widget and its children during
448 /// inspector traversal. Mirrors what `paint()` does — e.g. a widget
449 /// that pushes pan/zoom in `paint()` and pops it in `finish_paint()`
450 /// makes the framework recurse into its children with pan/zoom active,
451 /// so `collect_inspector_nodes` must apply the same transform when
452 /// accumulating descendant screen bounds. Without this hook the
453 /// inspector hover overlay lands at the un-transformed canvas position
454 /// when the widget sits inside a panning/zooming container.
455 ///
456 /// Default: identity (most widgets translate their children only
457 /// through `child.bounds()`, which `collect_inspector_nodes` already
458 /// accumulates separately).
459 fn inspector_child_transform(&self) -> crate::TransAffine {
460 crate::TransAffine::new()
461 }
462
463 // -------------------------------------------------------------------------
464 // Layout properties (universal — every widget carries these)
465 // -------------------------------------------------------------------------
466
467 /// Outer margin around this widget in logical units.
468 ///
469 /// The parent layout reads this to compute spacing and position.
470 /// Default: [`Insets::ZERO`].
471 fn margin(&self) -> Insets {
472 Insets::ZERO
473 }
474
475 /// Inner padding — space the widget reserves between its own bounds and
476 /// its child layout area. Only container widgets carry padding; leaf
477 /// widgets default to [`Insets::ZERO`].
478 ///
479 /// The inspector reads this to draw a Chrome F12-style padding band on
480 /// the highlighted widget. Containers that already store padding
481 /// internally (e.g. `FlexColumn::inner_padding`) override this to expose
482 /// it to the inspector.
483 fn padding(&self) -> Insets {
484 Insets::ZERO
485 }
486
487 /// Horizontal anchor: how this widget sizes/positions itself horizontally
488 /// within the slot the parent assigns.
489 /// Default: [`HAnchor::FIT`] (take natural content width).
490 fn h_anchor(&self) -> HAnchor {
491 HAnchor::FIT
492 }
493
494 /// Vertical anchor: how this widget sizes/positions itself vertically
495 /// within the slot the parent assigns.
496 /// Default: [`VAnchor::FIT`] (take natural content height).
497 fn v_anchor(&self) -> VAnchor {
498 VAnchor::FIT
499 }
500
501 /// Minimum size constraint (logical units).
502 ///
503 /// The parent will never assign a slot smaller than this.
504 /// Default: [`Size::ZERO`] (no minimum).
505 fn min_size(&self) -> Size {
506 Size::ZERO
507 }
508
509 /// Maximum size constraint (logical units).
510 ///
511 /// The parent will never assign a slot larger than this.
512 /// Default: [`Size::MAX`] (no maximum).
513 fn max_size(&self) -> Size {
514 Size::MAX
515 }
516
517 /// Direct read access to the widget's embedded [`WidgetBase`].
518 ///
519 /// Returns `Some` for every widget that embeds `WidgetBase` — effectively
520 /// all concrete widgets. The inspector uses this to read margin, anchors,
521 /// and size constraints without going through the individual trait methods.
522 /// Default returns `None`; widgets that embed `WidgetBase` override.
523 fn widget_base(&self) -> Option<&WidgetBase> {
524 None
525 }
526
527 /// Mutable counterpart of [`widget_base`](Self::widget_base).
528 ///
529 /// The inspector calls this to apply live edits to margin, h_anchor,
530 /// v_anchor, min_size, and max_size from the properties pane.
531 fn widget_base_mut(&mut self) -> Option<&mut WidgetBase> {
532 None
533 }
534
535 /// Whether [`paint_subtree`] should snap this widget's incoming
536 /// translation to the physical pixel grid.
537 ///
538 /// Defaults to the process-wide
539 /// [`pixel_bounds::default_enforce_integer_bounds`](crate::pixel_bounds::default_enforce_integer_bounds)
540 /// flag so the common case — crisp UI text + strokes — works without
541 /// ceremony. Widgets with a [`WidgetBase`] should delegate to
542 /// `self.base().enforce_integer_bounds` so per-instance overrides take
543 /// effect; widgets that genuinely want sub-pixel positioning (smooth
544 /// scroll markers, zoomed canvases) override to return `false`.
545 ///
546 /// Mirrors MatterCAD's `GuiWidget.EnforceIntegerBounds` accessor.
547 fn enforce_integer_bounds(&self) -> bool {
548 crate::pixel_bounds::default_enforce_integer_bounds()
549 }
550
551 /// Report the minimum height this widget needs to fully render
552 /// its content when given the supplied `available_w` for width.
553 ///
554 /// Used by parents whose layout strategy depends on a true
555 /// content-required height that's independent of the slot they
556 /// might hand the widget — most importantly by
557 /// `Window::with_tight_content_fit(true)` to enforce "no
558 /// clipping, no whitespace" on the height axis even when the
559 /// content tree contains a flex-fill widget that would
560 /// otherwise return `available.height` from `layout`.
561 ///
562 /// Default returns `min_size().height` — accurate for widgets
563 /// whose minimum doesn't depend on width. Width-sensitive
564 /// widgets (wrapped text containers like `TextArea`, recursive
565 /// containers like `FlexColumn`) override and compute properly.
566 fn measure_min_height(&self, _available_w: f64) -> f64 {
567 self.min_size().height
568 }
569
570 /// Container widgets (notably [`crate::widgets::Stack`]) call this on each
571 /// child at the start of `layout()`. A widget that returns `true` is
572 /// moved to the END of its parent's child list — painted last, i.e.
573 /// raised to the top of the z-order. `take_` semantics: the call is
574 /// also expected to **clear** the request so the child doesn't keep
575 /// getting raised every frame.
576 ///
577 /// Default: no raise ever requested. `Window` overrides to fire on the
578 /// false→true visibility transition (see its `with_visible_cell`), so
579 /// toggling a demo checkbox on in the sidebar automatically pops that
580 /// window to the front.
581 fn take_raise_request(&mut self) -> bool {
582 false
583 }
584
585 // -------------------------------------------------------------------------
586 // Visibility-gated scheduled draw propagation
587 // -------------------------------------------------------------------------
588 //
589 // The host render loop walks the widget tree from the root to decide
590 // whether a visible subtree has a scheduled draw need such as cursor blink.
591 // Ordinary visual invalidation should call `animation::request_draw`, which
592 // also advances the retained-layer invalidation epoch. `needs_draw` stays
593 // for visibility-gated future/ongoing draw needs: invisible subtrees
594 // (collapsed Window, non-selected TabView tab, off-viewport content)
595 // must NOT keep the app in a continuous draw loop.
596
597 /// Return `true` if this widget, or any visible descendant, has an ongoing
598 /// draw need that should keep the host drawing.
599 ///
600 /// The default walks visible children. Widgets with their own pending
601 /// state OR that state with the default walk — see `WidgetBase` helpers.
602 fn needs_draw(&self) -> bool {
603 if !self.is_visible() {
604 return false;
605 }
606 self.children().iter().any(|c| c.needs_draw())
607 }
608
609 /// Return the earliest wall-clock instant at which this widget (or any
610 /// visible descendant) wants the next draw. `None` = no scheduled wake.
611 /// The host loop turns a `Some(t)` into `ControlFlow::WaitUntil(t)` so
612 /// e.g. a cursor blink fires without continuous polling.
613 ///
614 /// Same visibility contract as [`needs_draw`]: hidden subtrees return
615 /// `None` regardless of what the widget *would* ask for if shown.
616 fn next_draw_deadline(&self) -> Option<web_time::Instant> {
617 if !self.is_visible() {
618 return None;
619 }
620 let mut best: Option<web_time::Instant> = None;
621 for c in self.children() {
622 if let Some(t) = c.next_draw_deadline() {
623 best = Some(match best {
624 Some(b) if b <= t => b,
625 _ => t,
626 });
627 }
628 }
629 best
630 }
631}
632
633mod app;
634mod backbuffer;
635pub(crate) mod keyboard_scroll;
636mod paint;
637mod tree;
638
639pub use app::App;
640pub use backbuffer::{
641 BackbufferCache, BackbufferKind, BackbufferMode, BackbufferSpec, BackbufferState,
642 CompositingLayer,
643};
644pub use paint::{current_paint_clip, paint_global_overlays, paint_subtree};
645pub use tree::{
646 active_modal_path, apply_widget_base_edit, collect_inspector_nodes, current_mouse_world,
647 current_viewport, dispatch_event, dispatch_event_dyn, dispatch_unconsumed_key,
648 find_widget_by_id, find_widget_by_id_mut, find_widget_by_type, global_overlay_hit_path,
649 hit_test_subtree, mark_subtree_dirty, set_current_mouse_world, set_current_viewport,
650 walk_path_mut, InspectorNode, InspectorOverlay, WidgetBaseEdit, WidgetBaseField,
651};
652#[cfg(feature = "reflect")]
653pub use tree::{apply_inspector_edit, reflect_fields, InspectorEdit};