agg_gui/widgets/chevron.rs
1//! `ChevronWidget` — a small clickable arrow that toggles a
2//! collapsed/expanded state. Composes into title bars, accordion
3//! headers, tree rows, anywhere a "fold" affordance is needed.
4//!
5//! The chevron is a real `Widget`: it has its own bounds, paints
6//! itself, and consumes mouse-down events that land inside it. The
7//! parent uses standard `children_mut()` + `layout()` to place it,
8//! and supplies an `on_click` closure to act on the toggle. Parents
9//! that need to share collapse state across multiple widgets pass an
10//! `Rc<Cell<bool>>` for the chevron to read each paint — keeping a
11//! single source of truth without copy-on-every-frame boilerplate.
12
13use std::cell::Cell;
14use std::rc::Rc;
15
16use crate::color::Color;
17use crate::draw_ctx::DrawCtx;
18use crate::event::{Event, EventResult, MouseButton};
19use crate::geometry::{Point, Rect, Size};
20use crate::layout_props::WidgetBase;
21use crate::widget::Widget;
22use crate::widgets::window::chrome::paint_chevron;
23
24/// Logical size of the chevron's hit / paint region. The arrow itself
25/// is ~8 px wide; the surrounding padding gives the user a comfortable
26/// click target.
27pub const CHEVRON_SIZE: f64 = 16.0;
28
29/// A clickable collapse / expand chevron.
30pub struct ChevronWidget {
31 bounds: Rect,
32 base: WidgetBase,
33 children: Vec<Box<dyn Widget>>,
34 /// Shared collapse flag — the chevron reads this each paint to pick
35 /// its glyph orientation. The parent writes it when the user (or
36 /// any other code path) toggles the fold.
37 collapsed: Rc<Cell<bool>>,
38 /// Shared glyph colour cell — the parent writes the theme colour
39 /// each paint pass; the chevron reads it without needing a typed
40 /// downcast through the children Vec. Defaults to white so a
41 /// caller that never wires the cell still gets a visible glyph.
42 color: Rc<Cell<Color>>,
43 /// Shared "affordance active" flag. When `false` the chevron paints
44 /// nothing and ignores clicks — lets a parent hide the collapse
45 /// affordance at runtime (e.g. a Window whose `collapsible` flag is
46 /// toggled off) without rebuilding the widget tree. Defaults to `true`.
47 enabled: Rc<Cell<bool>>,
48 /// Invoked on left-click. Parents put their toggle logic in here.
49 on_click: Option<Box<dyn FnMut()>>,
50}
51
52impl ChevronWidget {
53 /// Build a chevron sharing `collapsed` with its parent. The parent
54 /// is the source of truth — the chevron only renders + emits clicks.
55 pub fn new(collapsed: Rc<Cell<bool>>) -> Self {
56 Self {
57 bounds: Rect::new(0.0, 0.0, CHEVRON_SIZE, CHEVRON_SIZE),
58 base: WidgetBase::new(),
59 children: Vec::new(),
60 collapsed,
61 color: Rc::new(Cell::new(Color::white())),
62 enabled: Rc::new(Cell::new(true)),
63 on_click: None,
64 }
65 }
66
67 /// Share the "affordance active" cell with the parent. When the parent
68 /// sets it to `false`, the chevron becomes invisible and non-interactive.
69 pub fn with_enabled_cell(mut self, cell: Rc<Cell<bool>>) -> Self {
70 self.enabled = cell;
71 self
72 }
73
74 /// Wire a left-click handler. Typical implementations flip the
75 /// shared `collapsed` cell and request a redraw / notify their
76 /// owner. Builder form — chain at construction.
77 pub fn on_click(mut self, f: impl FnMut() + 'static) -> Self {
78 self.on_click = Some(Box::new(f));
79 self
80 }
81
82 /// Hand a shared colour cell to the chevron. The parent keeps a
83 /// clone of the returned cell and writes the active theme colour
84 /// into it each paint pass; the chevron picks it up automatically.
85 pub fn with_color_cell(mut self, c: Rc<Cell<Color>>) -> Self {
86 self.color = c;
87 self
88 }
89}
90
91impl Widget for ChevronWidget {
92 fn type_name(&self) -> &'static str {
93 "ChevronWidget"
94 }
95 fn bounds(&self) -> Rect {
96 self.bounds
97 }
98 fn set_bounds(&mut self, b: Rect) {
99 self.bounds = b;
100 }
101 fn children(&self) -> &[Box<dyn Widget>] {
102 &self.children
103 }
104 fn children_mut(&mut self) -> &mut Vec<Box<dyn Widget>> {
105 &mut self.children
106 }
107 fn widget_base(&self) -> Option<&WidgetBase> {
108 Some(&self.base)
109 }
110
111 fn layout(&mut self, _available: Size) -> Size {
112 Size::new(self.bounds.width, self.bounds.height)
113 }
114
115 fn paint(&mut self, ctx: &mut dyn DrawCtx) {
116 if !self.enabled.get() {
117 return;
118 }
119 let cx = self.bounds.width * 0.5;
120 let cy = self.bounds.height * 0.5;
121 paint_chevron(ctx, cx, cy, self.collapsed.get(), self.color.get());
122 }
123
124 fn hit_test(&self, local: Point) -> bool {
125 self.enabled.get()
126 && local.x >= 0.0
127 && local.x <= self.bounds.width
128 && local.y >= 0.0
129 && local.y <= self.bounds.height
130 }
131
132 fn on_event(&mut self, event: &Event) -> EventResult {
133 if !self.enabled.get() {
134 return EventResult::Ignored;
135 }
136 if let Event::MouseDown {
137 button: MouseButton::Left,
138 ..
139 } = event
140 {
141 if let Some(cb) = self.on_click.as_mut() {
142 cb();
143 }
144 crate::animation::request_draw();
145 return EventResult::Consumed;
146 }
147 EventResult::Ignored
148 }
149}