Expand description
Built-in effects.
These are the runtime’s own drivers — the small set of non-deterministic things it needs before any tool or model exists. Each is journaled like any other effect, which is why a replayed run sees the instant the original run saw rather than the instant now.
Structs§
- Case
Snapshot - A case’s state, and the revision it was read at.
- Clock
- Reads the wall clock.
- Draw
OnAuthority - Drawing on a standing authority, as an effect.
- Embed
- Turning text into a vector, as an observation rather than a computation.
- Open
Task - Opening a human task without waiting for it.
- Read
Case State - Reading a case’s state.
- Recall
Memory - Recalling memories, as an effect.
- Remember
Memory - Writing a memory, as an effect.
- Resolve
Deadline - Resolves a deadline description to an instant via the configured calendar.
- Resolved
Deadline - What a calendar produced, and which ruleset produced it.
- Semantic
Recall - Semantic ranking is an effect because an index and embedding implementation can change independently of durable memory truth.
- SetCase
Status - Changing a case’s status, as an effect.
- Sweep
Expired Memory - Erase expired memories at one journaled cutoff.
- Touch
Memory - Transition
Deadline - Moving a deadline out of
Pending, as an effect. - Write
Case State - Writing a case’s state, if it has not moved.