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ReflexionHandler

Trait ReflexionHandler 

Source
pub trait ReflexionHandler: Send + Sync {
    // Required methods
    fn reflect_on_failure<'life0, 'life1, 'life2, 'life3, 'async_trait>(
        &'life0 self,
        failed_action: &'life1 str,
        error: &'life2 str,
        context: &'life3 str,
    ) -> Pin<Box<dyn Future<Output = Result<ReflectionResult, AgentError>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait,
             'life3: 'async_trait,
             Self: 'async_trait;
    fn generate_alternatives<'life0, 'life1, 'async_trait>(
        &'life0 self,
        reflection: &'life1 ReflectionResult,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<AlternativeAction>, AgentError>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             Self: 'async_trait;
    fn should_retry<'life0, 'life1, 'async_trait>(
        &'life0 self,
        reflection: &'life1 ReflectionResult,
        retry_count: usize,
    ) -> Pin<Box<dyn Future<Output = Result<bool, AgentError>> + Send + 'async_trait>>
       where 'life0: 'async_trait,
             'life1: 'async_trait,
             Self: 'async_trait;
}

Required Methods§

Source

fn reflect_on_failure<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, failed_action: &'life1 str, error: &'life2 str, context: &'life3 str, ) -> Pin<Box<dyn Future<Output = Result<ReflectionResult, AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait, Self: 'async_trait,

Source

fn generate_alternatives<'life0, 'life1, 'async_trait>( &'life0 self, reflection: &'life1 ReflectionResult, ) -> Pin<Box<dyn Future<Output = Result<Vec<AlternativeAction>, AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

Source

fn should_retry<'life0, 'life1, 'async_trait>( &'life0 self, reflection: &'life1 ReflectionResult, retry_count: usize, ) -> Pin<Box<dyn Future<Output = Result<bool, AgentError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§