pub struct Graphics { /* private fields */ }
Expand description
Gets the tag map from the aseprite files. This allows reference to
sprite sequences by name.
const TAG_MAP: &TagMap = GRAPHICS.tags();
Gets a big list of the sprites themselves. Using tags is often easier.
const SPRITES: &[Sprite] = GRAPHICS.sprites();
Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
[From]<T> for U
chooses to do.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.