pub enum Priority {
P0 = 0,
P1 = 1,
P2 = 2,
P3 = 3,
}
Variants§
Trait Implementations§
source§impl Bitsized for Priority
impl Bitsized for Priority
type ArbitraryInt = UInt<u8, 2>
const BITS: usize = 2usize
const MAX: Self::ArbitraryInt = {transmute(0x03): <display::Priority as bilge::Bitsized>::ArbitraryInt}
impl Copy for Priority
impl Eq for Priority
impl StructuralEq for Priority
impl StructuralPartialEq for Priority
Auto Trait Implementations§
impl RefUnwindSafe for Priority
impl Send for Priority
impl Sync for Priority
impl Unpin for Priority
impl UnwindSafe for Priority
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more