pub trait ReviewRepository: Send + Sync {
// Required methods
fn load_session_review_request<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionReviewRequestRow>, DbError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn update_session_review_request<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
review_request: Option<ReviewRequest>,
) -> Pin<Box<dyn Future<Output = Result<(), DbError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
Review-request persistence boundary used by app orchestration and tests.
Required Methods§
Sourcefn load_session_review_request<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionReviewRequestRow>, DbError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load_session_review_request<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<SessionReviewRequestRow>, DbError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Loads the persisted forge review-request linkage for a session.
Sourcefn update_session_review_request<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
review_request: Option<ReviewRequest>,
) -> Pin<Box<dyn Future<Output = Result<(), DbError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn update_session_review_request<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 str,
review_request: Option<ReviewRequest>,
) -> Pin<Box<dyn Future<Output = Result<(), DbError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Updates the persisted forge review-request linkage for a session.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".