Macro aframe::scene [−][src]
macro_rules! scene {
($(attributes : $(($attr_id : literal, $attr_value : expr)), *) ? $(,) ?
assets : $assets : expr,
$(components : $(($cmp_id : literal, $cmp_value : expr)), *) ? $(,) ?
$(children : $($child : expr), *) ?) => { ... };
}Expand description
Provided to define a Scene struct.
ⓘ
let aframe_scene = scene!
{
attributes: ("style", "min-height: 50px;"),
assets: assets!
{
Image::new("image-name", "/my-image.png")
}
components: ("embedded", component!(Embedded)),
children:
entity!
{
attributes: ("id", "test-entity"),
components: ("position", component!(component::Position)),
}
}